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[Freeciv-Dev] Re: (PR#12682) AI Ignores Building Effects for Tech. Wants
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[Freeciv-Dev] Re: (PR#12682) AI Ignores Building Effects for Tech. Wants

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Subject: [Freeciv-Dev] Re: (PR#12682) AI Ignores Building Effects for Tech. Wants
From: "Benedict Adamson" <badamson@xxxxxxxxxxx>
Date: Mon, 28 Mar 2005 14:32:44 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12682 >

Per I. Mathisen wrote:
...
> One solution may be to add AI hints in the techs.ruleset about which techs
> the AI should research.
...

The tech_goals hint for each nation can perhaps alleviate this problem.





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