[Freeciv-Dev] (PR#12620) [Bugfix] FoW & City destruction & Sub
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12620 >
> [cazfi - Thu Mar 24 22:19:06 2005]:
>
>
> In case destroyed or transferred city was only reason player saw subs...
Looks like this is a major bug in both branches. It would be nice to
have a savegame to test it:
* An enemy sub next to a city. The sub's tile is within sight of
another city/unit (but the sub is not, since it's not adjacent).
* The city is conquered or destroyed.
* Now the sub will be visible when it shouldn't be.
-jason
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