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[Freeciv-Dev] Re: (PR#12080) L(oaded) icon update
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[Freeciv-Dev] Re: (PR#12080) L(oaded) icon update

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To: chrisk@xxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#12080) L(oaded) icon update
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Mon, 28 Mar 2005 12:01:23 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12080 >

Mateusz Stefek wrote:

> With your patch unit transported_by field is updated only if the
> activity changes. And refresh_unit_city_dialogs() is called with old data.

Yes, my patch is extremely buggy.  I realized this after sending it but 
didn't say anything to RT.

> I think this patch is better. It moves refresh code outside if block,
> which is supposed to do something else. Also refresh_unit_city_dialogs()
> is called with updated data.

OK.

-jaosn





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