[Freeciv-Dev] (PR#12617) Feature request: Relocate units
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12617 >
> [per - Thu Mar 24 20:23:40 2005]:
>
> RMS:
> > It would also be good to add a feature that you can tell each city
> > where to send the units it produces.
>
> There are two ways to do this:
> - client side (add automatic goto), would only work on a continent basis
> - server side (teleport production), big rules change
It should absolutely be done client-side (i.e., with orders).
However there are still two ways to do this:
* Client calculates orders for the unit before it's produced, server
automatically assigns them. Orders must be recalculated any time
production is changed.
* Client determines when a new-unit-packet means a newly built unit, and
builds and assigns orders for the unit then.
The latter seems wrong to me. But the first is no picnic either.
-jason
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