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[Freeciv-Dev] (PR#12679) L)oaded state update bug - cannot load unit
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[Freeciv-Dev] (PR#12679) L)oaded state update bug - cannot load unit

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Subject: [Freeciv-Dev] (PR#12679) L)oaded state update bug - cannot load unit
From: "Christian Knoke" <chrisk@xxxxxxxxx>
Date: Mon, 28 Mar 2005 10:11:11 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12679 >


CVS 28 MAR 2005 S2 GTK2

The update problems for the L symbol in the unit icons, as referred in

http://rt.freeciv.org/Ticket/Display.html?id=12080 and
http://rt.freeciv.org/Ticket/Display.html?id=11135 are still not fixed for
all cases.

*Besides* this problems, here is another bug that results probably from
unsufficient update of the loaded state of a unit.

In the attached game, there is a transport with 8 Cavalries loaded in Birch
Coulee.

A 9th unit (apline troops) cannot be loaded, because the ship is full.

When I go into the city dialog, and unload 2 of the cavalries with the
context menue, and close the dialog, I cannot load the alpine unit with the
'L' key or with the orders menue.

This is an update problem. When I do something else and come back later, it
works.

Christian

-- 
Christian Knoke            * * *            http://cknoke.de
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.

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