freeciv-dev November 2004
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Last Modified: Tue Nov 30 18:07:01 2004
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- November 22, 2004
- [Freeciv-Dev] (PR#11141) Output Window and Message Window should be clearly indicated in some way., craig@xxxxxxxxxxxxxx, 03:46
- [Freeciv-Dev] (PR#11139) Can't cut and paste from the log window, craig@xxxxxxxxxxxxxx, 03:45
- [Freeciv-Dev] (PR#11138) Great Library discoveries claim 'acquired by a building', craig@xxxxxxxxxxxxxx, 03:45
- [Freeciv-Dev] (PR#11133) Bug: wake up other units on tile, Jason Short, 02:07
- [Freeciv-Dev] (PR#11138) Great Library discoveries claim 'acquired by a building', Jason Short, 02:02
- [Freeciv-Dev] (PR#11102) [Patch] Non-fatal sanity checks, Jason Short, 01:15
November 21, 2004
- [Freeciv-Dev] (PR#8501) RFC: extended options dialog, Jason Short, 23:37
- [Freeciv-Dev] (PR#11146) move output types into city.h, Jason Short, 23:17
- [Freeciv-Dev] (PR#11144) 7 science points expected but only 6 received, (Eddie Anderson), 21:43
- [Freeciv-Dev] (PR#11131) Order, Auto Settler may not work., Mike Jing, 21:27
- [Freeciv-Dev] (PR#11143) don't draw black tiles, Jason Short, 21:17
- [Freeciv-Dev] (PR#11080) FOW BUG, Jason Short, 21:02
- [Freeciv-Dev] (PR#11142) allow specialists to provide science, gold, or luxury, Jason Short, 19:59
- [Freeciv-Dev] (PR#11098) Belgian nation could use better king names, Jason Short, 18:26
- [Freeciv-Dev] (PR#11140) pubserver crash: server-side client goto for a unit with orders, Jason Short, 18:15
- [Freeciv-Dev] (PR#11117) [PR#11113], Jason Short, 18:14
- [Freeciv-Dev] Re: How to track down bugs in battle resolve?, Jason Dorje Short, 18:08
- [Freeciv-Dev] Re: (PR#11134) Small fixes in i18n and help, Jason Short, 17:51
- [Freeciv-Dev] Re: (PR#10627) 2.0.0-beta3: Most help-texts missing, Jason Short, 17:13
- [Freeciv-Dev] Re: (PR#10627) 2.0.0-beta3: Most help-texts missing, Jason Short, 17:12
- [Freeciv-Dev] How to track down bugs in battle resolve?, Christian Knoke, 15:54
- [Freeciv-Dev] client allows buying when it is impossible was: Re: (PR#11104) bug in beta4: disorder stopped, still can't buy, Christian Knoke, 15:51
- [Freeciv-Dev] (PR#11136) city disorder update bug, Christian Knoke, 15:39
- [Freeciv-Dev] (PR#11132) Change to scorelog, Daniil Ivanov, 15:30
- [Freeciv-Dev] Re: (PR#11103) Freeciv freezes and/or goes crazy, lari.lohikoski@xxxxxx, 15:30
- [Freeciv-Dev] Re: (PR#11104) bug in beta4: disorder stopped, still can't buy, ralf@xxxxxxxxxxxxxxxx, 15:29
- [Freeciv-Dev] (PR#11135) left bar unit display more update problems, Christian Knoke, 15:16
- [Freeciv-Dev] (PR#11134) Small fixes in i18n and help, Christian Knoke, 14:50
- [Freeciv-Dev] (PR#11133) Bug: wake up other units on tile, Christian Knoke, 14:09
- [Freeciv-Dev] (PR#11087) freeciv 2.0 beta 4 popup menu bug, Guest, 14:06
- [Freeciv-Dev] (PR#11131) Order, Auto Settler may not work., Ed Earl Ross, 11:07
- [Freeciv-Dev] (PR#10889) xaw: no confirmation dialog for targeted revolutions, Egor Vyscrebentsov, 10:53
- [Freeciv-Dev] (PR#11130) city destruction message missing, Christian Knoke, 09:16
- [Freeciv-Dev] (PR#11129) Loaded 'L' Icon, Christian Knoke, 08:50
- [Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/352118, freeciv, 08:42
- [Freeciv-Dev] (PR#11128) delete in worklist bug, Christian Knoke, 08:13
- [Freeciv-Dev] (PR#11098) Belgian nation patch, Guest, 07:51
- [Freeciv-Dev] Re: (PR#11121) RFC: modularity in freeciv, Benedict Adamson, 07:49
- [Freeciv-Dev] Re: (PR#11103) Freeciv freezes and/or goes crazy, Christian Knoke, 07:48
- [Freeciv-Dev] Re: (PR#11104) bug in beta4: disorder stopped, still can't buy, Christian Knoke, 07:35
- [Freeciv-Dev] Re: (PR#11121) RFC: modularity in freeciv, Per I. Mathisen, 07:28
- [Freeciv-Dev] Re: (PR#11103) Freeciv freezes and/or goes crazy, lari.lohikoski@xxxxxx, 06:38
- [Freeciv-Dev] Re: (PR#10627) 2.0.0-beta3: Most help-texts missing, Markus Laire, 06:38
- [Freeciv-Dev] Re: (PR#11118) Start positions at poles for topologies 3 & 7, Marko Lindqvist, 04:42
- [Freeciv-Dev] (PR#11123) 3 requests, Inn Ho Sohn, 04:37
- [Freeciv-Dev] (PR#11120) bug: buying units or buidings hangs freeciv, Miguel Angel, 04:37
- [Freeciv-Dev] (PR#11111) Server Crash-- Bug in Beta 4, agent010P@xxxxxxxxxxx, 04:36
- [Freeciv-Dev] (PR#11117) [PR#11113], szyka@xxxxx, 04:36
- [Freeciv-Dev] (PR#11104) bug in beta4: disorder stopped, still can't buy, ralf@xxxxxxxxxxxxxxxx, 04:28
- [Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/351902, freeciv, 04:26
- [Freeciv-Dev] (PR#11103) Freeciv freezes and/or goes crazy, lari.lohikoski@xxxxxx, 04:25
- [Freeciv-Dev] (PR#11126) unify map_get_known, Jason Short, 02:46
November 20, 2004
- [Freeciv-Dev] (PR#11118) Start positions at poles for topologies 3 & 7, Jason Short, 23:45
- [Freeciv-Dev] (PR#11124) move mapview decorations into the client, Jason Short, 23:38
- [Freeciv-Dev] (PR#11122) remove is_server checks in packet code, Jason Short, 22:59
- [Freeciv-Dev] (PR#11121) RFC: modularity in freeciv, Jason Short, 21:20
- [Freeciv-Dev] (PR#11119) rewrite MAX_MAP_INDEX, Jason Short, 20:55
- [Freeciv-Dev] (PR#11118) Start positions at poles for topologies 3 & 7, Marko Lindqvist, 19:16
- [Freeciv-Dev] (PR#11116) remove dealloc_id from the client, Jason Short, 19:15
- [Freeciv-Dev] (PR#11087) freeciv 2.0 beta 4 popup menu bug, Vasco Alexandre da Silva Costa, 19:07
- [Freeciv-Dev] (PR#11114) units should have transparent backgrounds, Vasco Alexandre da Silva Costa, 19:03
- [Freeciv-Dev] (PR#11115) Unsafe use of create_server_list, Benedict Adamson, 18:48
- [Freeciv-Dev] (PR#11114) units should have transparent backgrounds, Mike Kaufman, 18:46
- [Freeciv-Dev] (PR#3989) Bug?: Using disband instead of add Caravan to city gives less shields, Jason Short, 17:10
- [Freeciv-Dev] (PR#11103) Freeciv freezes and/or goes crazy, Jason Short, 16:53
- [Freeciv-Dev] Re: (PR#11109) Big Goto Problems, Christian Knoke, 16:33
- [Freeciv-Dev] new civworld patch, Mike Kaufman, 16:22
- [Freeciv-Dev] (PR#11109) Big Goto Problems, Christian Knoke, 16:12
- [Freeciv-Dev] Re: (PR#11108) AutoReply: UTF-8 in files, Jason Short, 15:31
- [Freeciv-Dev] Re: (PR#10437) Another assert failure for "punit->transported_by > 0", Marko Lindqvist, 15:02
- [Freeciv-Dev] (PR#11108) UTF-8 in files, Jason Short, 14:32
- [Freeciv-Dev] (PR#11107) Convert PEOPLE file to UTF-8., Vasco Alexandre da Silva Costa, 14:29
- [Freeciv-Dev] Re: Valgrind, John Bauman, 14:26
- [Freeciv-Dev] Re: (PR#11106) revolution bugs, Jason Short, 13:07
- [Freeciv-Dev] (PR#11106) error with fixed-length revolution, Jason Short, 13:00
- [Freeciv-Dev] Re: (PR#10889) xaw: no confirmation dialog for targeted revolutions, Jason Short, 12:55
- [Freeciv-Dev] Re: (PR#10889) xaw: no confirmation dialog for targeted revolutions, Egor Vyscrebentsov, 12:46
- [Freeciv-Dev] (PR#9148) Bug: Researchpenalty for stealing techs calculated wrong way, Jason Short, 12:42
- [Freeciv-Dev] Re: Valgrind, Jason Dorje Short, 12:40
- [Freeciv-Dev] Re: (PR#11100) science help, Christian Knoke, 12:37
- [Freeciv-Dev] Re: (PR#10437) Another assert failure for "punit->transported_by > 0", Marko Lindqvist, 12:32
- [Freeciv-Dev] Re: (PR#11091) put specialists into the cityrep dynamically, Christian Knoke, 12:29
- [Freeciv-Dev] (PR#11105) gtk2-client revolution bug, Jason Short, 12:28
- [Freeciv-Dev] Re: (PR#10889) xaw: no confirmation dialog for targeted revolutions, Jason Short, 12:22
- [Freeciv-Dev] (PR#10889) xaw: no confirmation dialog for targeted revolutions, Egor Vyscrebentsov, 12:15
- [Freeciv-Dev] (PR#10437) Another assert failure for "punit->transported_by > 0", Jason Short, 12:14
- [Freeciv-Dev] Re: (PR#9552) Bug: Air units sentry, Christian Knoke, 12:08
- [Freeciv-Dev] Re: Valgrind, Jason Dorje Short, 11:56
- [Freeciv-Dev] Re: (PR#10965) great library vs. freecost, Marko Lindqvist, 11:51
- [Freeciv-Dev] Re: (PR#11091) put specialists into the cityrep dynamically, Jason Short, 11:42
- [Freeciv-Dev] Re: (PR#10965) great library vs. freecost, Christian Knoke, 11:37
- [Freeciv-Dev] (PR#9552) Bug: Air units sentry, Jason Short, 11:30
- [Freeciv-Dev] Re: Valgrind, Christian Knoke, 11:27
- [Freeciv-Dev] Re: (PR#11100) science help, Jason Short, 11:23
- [Freeciv-Dev] Re: (PR#10180) [Patch] Optimize MAX(), MIN() calls, Marko Lindqvist, 11:20
- [Freeciv-Dev] Re: (PR#10627) Re: (PR#10931) AutoReply: 2.0.0-beta3: Most help-texts missing, Jason Short, 11:18
- [Freeciv-Dev] (PR#11098) Belgian nation could use better king names, Jason Short, 11:17
- [Freeciv-Dev] Re: (PR#10965) great library vs. freecost, Jason Short, 11:14
- [Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/351893, freeciv, 10:19
- [Freeciv-Dev] Re: Valgrind, Mike Kaufman, 09:44
- [Freeciv-Dev] (PR#11102) [Patch] Non-fatal sanity checks, Marko Lindqvist, 09:40
- [Freeciv-Dev] (PR#11101) Running without sanity checking not tested before release, Marko Lindqvist, 08:53
- [Freeciv-Dev] Re: (PR#9310) startunits, Marko Lindqvist, 07:29
- [Freeciv-Dev] Re: (PR#10437) Another assert failure for "punit->transported_by > 0", Marko Lindqvist, 07:16
- [Freeciv-Dev] Valgrind, Christian Knoke, 07:15
- [Freeciv-Dev] Re: (PR#10745) Bug: Starting new game with 2 local clients doesn't work, Markus Laire, 07:08
- [Freeciv-Dev] (PR#10627) Re: (PR#10931) AutoReply: 2.0.0-beta3: Most help-texts missing, Markus Laire, 07:08
- [Freeciv-Dev] Re: (PR#11091) put specialists into the cityrep dynamically, Christian Knoke, 06:20
- [Freeciv-Dev] Re: (PR#11076) unit report update bug, Christian Knoke, 06:09
- [Freeciv-Dev] (PR#11100) science help, Christian Knoke, 06:06
- [Freeciv-Dev] Re: (PR#9552) Bug: Air units sentry, Christian Knoke, 05:59
- [Freeciv-Dev] Re: (PR#10965) great library vs. freecost, Christian Knoke, 05:18
- [Freeciv-Dev] (PR#11098) Belgian nation could use better king names, Filip Van Raemdonck, 04:47
- [Freeciv-Dev] (PR#11093) civ 2 beta 4 gtk bug, Joel Aufrecht, 04:46
- [Freeciv-Dev] Re: (PR#11050) Freciv2beta3 winnative crash report, Excellent One, 04:46
- [Freeciv-Dev] Re: (PR#11080) FOW BUG, Watershape@xxxxxxx, 04:45
- [Freeciv-Dev] (PR#11088) European nation, Watershape@xxxxxxx, 04:45
- [Freeciv-Dev] (PR#11087) freeciv 2.0 beta 4 popup menu bug, Kazuhito FURUYA, 04:45
- [Freeciv-Dev] Re: (PR#11080) FOW BUG, Christian Knoke, 03:51
- [Freeciv-Dev] (PR#9916) unit's obsoleted_by flag, Jason Short, 02:49
- [Freeciv-Dev] (PR#9552) Bug: Air units sentry, Jason Short, 02:35
- [Freeciv-Dev] (PR#10965) great library vs. freecost, Jason Short, 02:27
- [Freeciv-Dev] (PR#11076) unit report update bug, Jason Short, 02:12
November 19, 2004
- [Freeciv-Dev] Re: (PR#11095) Explorer located two tiles from ocean killed by destroyer, (Eddie Anderson), 22:15
- [Freeciv-Dev] (PR#11095) Explorer located two tiles from ocean killed by destroyer, (Eddie Anderson), 21:42
- [Freeciv-Dev] (PR#11092) remove specialist references in cma_core, Jason Short, 18:27
- [Freeciv-Dev] (PR#11091) put specialists into the cityrep dynamically, Jason Short, 17:55
- [Freeciv-Dev] Re: (PR#11080) FOW BUG, Jason Short, 17:01
- [Freeciv-Dev] (PR#11090) Trident fog isn't dark enough, Jason Short, 16:54
- [Freeciv-Dev] (PR#11080) FOW BUG, Jason Short, 16:20
- [Freeciv-Dev] (PR#11080) FOW BUG, Jason Short, 15:55
- [Freeciv-Dev] (PR#11088) European nation, Jason Short, 15:34
- [Freeciv-Dev] (PR#11086) pubserver crash in server-side client goto, Jason Short, 12:24
- [Freeciv-Dev] Re: (PR#9543) Bug: CMA detaches when city window reopened, Jason Short, 12:09
- [Freeciv-Dev] (PR#9543) Bug: CMA detaches when city window reopened, Christian Knoke, 05:01
- [Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/351592, freeciv, 04:28
- [Freeciv-Dev] (PR#11083) unnecessary CM call in gtk2 client, Jason Short, 03:02
- [Freeciv-Dev] (PR#8877) patch: design for generalized specialists, Jason Short, 02:51
- [Freeciv-Dev] Re: (PR#11080) FOW BUG, Jason Short, 02:46
- [Freeciv-Dev] (PR#11082) ftp.freeciv.org doesn't work, Jason Short, 02:43
- [Freeciv-Dev] (PR#11080) FOW BUG, Watershape@xxxxxxx, 02:43
- [Freeciv-Dev] Fourth "beta" release of Freeciv 2.0.0, Jason Dorje Short, 02:41
- [Freeciv-Dev] (PR#11081) IDEX: unit collision, Marko Lindqvist, 01:21
November 18, 2004
- [Freeciv-Dev] (PR#11028) error on loading savegame, Jason Short, 20:39
- [Freeciv-Dev] (PR#9543) Bug: CMA detaches when city window reopened, Jason Short, 20:00
- [Freeciv-Dev] (PR#10849) Win32: Exception handler for debugging purposes, James Canete, 19:23
- [Freeciv-Dev] (PR#11079) fixed-sized buffer in fz_fprintf, Jason Short, 18:44
- [Freeciv-Dev] (PR#11078) fixed-sized buffers in savegame loading, Jason Short, 18:41
- [Freeciv-Dev] Re: (PR#10972) Enabling sound breaks game help in gtk-client (??), Jason Short, 17:13
- [Freeciv-Dev] Re: (PR#10972) Enabling sound breaks game help in gtk-client (??), Knut Omang, 17:02
- [Freeciv-Dev] (PR#11074) 2.0.0-Beta3: freeciv doesn't start in da_DK/da_DK.UTF-8 locale, Stefan Dirsch, 17:00
- [Freeciv-Dev] (PR#11077) mapview citymap overlays are inefficient, Jason Short, 15:38
- [Freeciv-Dev] (PR#11076) unit report update bug, Christian Knoke, 15:19
- [Freeciv-Dev] (PR#11074) 2.0.0-Beta3: freeciv doesn't start in da_DK/da_DK.UTF-8 locale, Jason Short, 14:59
- [Freeciv-Dev] Re: (PR#11075) running valgrind with gtk2 client for beta3, Jason Short, 14:51
- [Freeciv-Dev] (PR#11075) running valgrind with gtk2 client for beta3, jorneg@xxxxxxxxxxx, 12:00
- [Freeciv-Dev] (PR#11072) CMA called way too often, Jason Short, 11:29
- [Freeciv-Dev] (PR#11071) Does the cvs make generate a gdb symbols file?, Ed Earl Ross, 11:27
- [Freeciv-Dev] Re: (PR#10972) Enabling sound breaks game help in gtk-client (??), Jason Short, 10:57
- [Freeciv-Dev] Re: (PR#10972) Enabling sound breaks game help in gtk-client (??), Jason Short, 10:47
- [Freeciv-Dev] (PR#11069) civserver aborted from cvs tree 05:40 18 Nov 04, Ed Earl Ross, 06:58
- [Freeciv-Dev] (PR#11068) savegame file compression, Christian Knoke, 05:29
- [Freeciv-Dev] Re: (PR#11028) error on loading savegame, Erki Savisaar, 03:19
- [Freeciv-Dev] (PR#10972) Enabling sound breaks game help in gtk-client (??), Knut Omang, 03:17
- [Freeciv-Dev] Re: (PR#11028) error on loading savegame, Erki Savisaar, 03:17
- [Freeciv-Dev] (PR#11067) gtk error in gui-gtk-2.0, Jason Short, 02:50
November 17, 2004
- [Freeciv-Dev] (PR#11050) Freciv2beta3 winnative crash report, James Canete, 23:51
- [Freeciv-Dev] (PR#11058) pubserver diplomat crash in vnotify_conn_ex, Gregory Berkolaiko, 23:23
- [Freeciv-Dev] Re: (PR#11028) error on loading savegame, Jason Short, 21:23
- [Freeciv-Dev] (PR#11028) error on loading savegame, Jason Short, 21:10
- [Freeciv-Dev] Re: (PR#10098) GUI for loading units into trasports, Benedict Adamson, 18:13
- [Freeciv-Dev] Re: (PR#11028) error on loading savegame, Jason Short, 17:55
- [Freeciv-Dev] Re: (PR#10437) Another assert failure for "punit->transported_by > 0", Ed Earl Ross, 17:42
- [Freeciv-Dev] (PR#11065) "Trying to update old city (wrong ID)", Marko Lindqvist, 16:40
- [Freeciv-Dev] (PR#11064) ground_unit_transporter_capacity() ignores allys allies, Marko Lindqvist, 16:00
- [Freeciv-Dev] Re: (PR#10437) Another assert failure for "punit->transported_by > 0", Marko Lindqvist, 15:46
- [Freeciv-Dev] (PR#10972) Enabling sound breaks game help in gtk-client (??), Jason Short, 13:40
- [Freeciv-Dev] (PR#10972) Enabling sound breaks game help in gtk-client (??), Jason Short, 13:37
- [Freeciv-Dev] (PR#10999) unload order, Jason Short, 13:35
- [Freeciv-Dev] (PR#11054) freeciv client-xaw crashed after selecting the player type,race,style, Egor Vyscrebentsov, 13:17
- [Freeciv-Dev] Re: (PR#11060) wrong link in help, Christian Knoke, 13:09
- [Freeciv-Dev] (PR#11060) wrong link in help, Christian Knoke, 13:01
- [Freeciv-Dev] (PR#9032) Bug: odd "select" error message, Jason Short, 12:29
- [Freeciv-Dev] Re: (PR#9084) Bug: pubserver AI-goto crash, jorneg@xxxxxxxxxxx, 12:03
- [Freeciv-Dev] (PR#10714) loaded units need a special graphic, Jason Short, 11:34
- [Freeciv-Dev] (PR#10437) Another assert failure for "punit->transported_by > 0", Jason Short, 10:52
- [Freeciv-Dev] (PR#10437) Another assert failure for "punit->transported_by > 0", Jason Short, 10:23
- [Freeciv-Dev] (PR#11059) gui-gtk-2.0: remove struct Sprite::has_mask field, Jason Short, 10:17
- [Freeciv-Dev] Re: (PR#11054) freeciv client-xaw crashed after selecting the player type,race,style, Jason Short, 10:05
- [Freeciv-Dev] (PR#11058) pubserver diplomat crash in vnotify_conn_ex, Jason Short, 10:01
- [Freeciv-Dev] Re: (PR#11054) freeciv client-xaw crashed after selecting the player type,race,style, Jason Short, 09:47
- [Freeciv-Dev] (PR#11056) CMA Factor Presets do not work in current CVS tree version., Ed Earl Ross, 07:36
- [Freeciv-Dev] (PR#11054) freeciv client-xaw crashed after selecting the player type,race,style, Vijay Kiran Kamuju, 07:34
- [Freeciv-Dev] Re: (PR#11036) freeciv client-xaw compilation problems, Vijay Kiran Kamuju, 07:34
- [Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/350965, freeciv, 07:31
- [Freeciv-Dev] (PR#11050) Freciv2beta3 winnative crash report, Excellent One, 07:31
- [Freeciv-Dev] (PR#11053) special resources, Christian Knoke, 04:40
- [Freeciv-Dev] Re: (PR#11048) Tabs for Reports--issue, Ed Earl Ross, 03:40
- [Freeciv-Dev] Re: (PR#10098) GUI for loading units into trasports, Christian Knoke, 03:22
- [Freeciv-Dev] Re: [freeciv-data] (PR#8904) dangerous terrains need documentation, Christian Knoke, 03:22
- [Freeciv-Dev] Re: (PR#11004) Freeciv 2.0.0 Beta 3 server aborted, Ed Earl Ross, 03:13
- [Freeciv-Dev] Re: (PR#10437) Another assert failure for "punit->transported_by > 0", Marko Lindqvist, 01:54
- [Freeciv-Dev] (PR#11036) freeciv client-xaw compilation problems, Jason Short, 00:13
- [Freeciv-Dev] (PR#11004) Freeciv 2.0.0 Beta 3 server aborted, Jason Short, 00:07
- [Freeciv-Dev] (PR#11028) error on loading savegame, Jason Short, 00:04
- [Freeciv-Dev] (PR#9084) Bug: pubserver AI-goto crash, Jason Short, 00:02
November 16, 2004
- [Freeciv-Dev] (PR#9551) error in civclient_DEPENDENCIES with old automakes, Jason Short, 23:37
- [Freeciv-Dev] (PR#8640) Bug: Target "*.ruleset" at data/nation/Makefile, Jason Short, 23:33
- [Freeciv-Dev] (PR#10098) GUI for loading units into trasports, Jason Short, 23:26
- [Freeciv-Dev] (PR#8904) dangerous terrains need documentation, Jason Short, 23:20
- [Freeciv-Dev] (PR#11051) no helptext for units?, Jason Short, 23:18
- [Freeciv-Dev] Re: (PR#11048) Tabs for Reports--issue, Vasco Alexandre da Silva Costa, 23:17
- [Freeciv-Dev] (PR#6979) Bug: too long translated string causes client crash, Jason Short, 23:09
- [Freeciv-Dev] (PR#11048) Tabs for Reports--issue, Ed Earl Ross, 18:46
- [Freeciv-Dev] Re: (PR#11038) AI Use of Explorers, Ed Earl Ross, 17:05
- [Freeciv-Dev] Re: (PR#11038) AI Use of Explorers, Per I. Mathisen, 16:43
- [Freeciv-Dev] (PR#10627) Re: (PR#10931) AutoReply: 2.0.0-beta3: Most help-texts missing & enter does not end turn, Markus Laire, 16:38
- [Freeciv-Dev] (PR#10983) unsafe unit_list_iterate in city autoattack code, Jason Short, 16:13
- [Freeciv-Dev] (PR#10983) Win32 server crash, Jason Short, 15:34
- [Freeciv-Dev] Re: (PR#11045) Q Create new ticket in Web Interface., Vasco Alexandre da Silva Costa, 15:27
- [Freeciv-Dev] Re: (PR#11018) Newton has no range, Jason Short, 15:05
- [Freeciv-Dev] (PR#11046) INSTALL Patch, Ed Earl Ross, 13:59
- [Freeciv-Dev] (PR#11045) Q Create new ticket in Web Interface., Ed Earl Ross, 13:48
- [Freeciv-Dev] Re: (PR#11041) autoconf of cvs tree Q, Ed Earl Ross, 13:34
- [Freeciv-Dev] Re: (PR#10824) CMA Factor Bug, Ed Earl Ross, 13:28
- [Freeciv-Dev] Re: (PR#11038) AI Use of Explorers, Ed Earl Ross, 13:20
- [Freeciv-Dev] (PR#11044) active unit vs. eXplore, Christian Knoke, 13:07
- [Freeciv-Dev] (PR#11043) Another pop under, Christian Knoke, 12:43
- [Freeciv-Dev] (PR#11042) fullscreen issues, Christian Knoke, 12:38
- [Freeciv-Dev] Re: (PR#11041) autoconf of cvs tree Q, Jason Short, 12:12
- [Freeciv-Dev] (PR#10835) Trieme navigation, Benoit Hudson, 10:18
- [Freeciv-Dev] (PR#10824) CMA Factor Bug, Benoit Hudson, 10:06
- [Freeciv-Dev] (PR#11038) AI Use of Explorers, Benoit Hudson, 10:03
- [Freeciv-Dev] (PR#11041) autoconf of cvs tree Q, Ed Earl Ross, 09:20
- [Freeciv-Dev] (PR#11039) AI Builds Settlers and Trireme on hostile Island, Ed Earl Ross, 08:00
- [Freeciv-Dev] Re: (PR#11038) AI Use of Explorers, Ed Earl Ross, 07:59
- [Freeciv-Dev] Re: (PR#11038) AI Use of Explorers, Per I. Mathisen, 07:08
- [Freeciv-Dev] (PR#11038) AI Use of Explorers, Ed Earl Ross, 06:18
- [Freeciv-Dev] Re: (PR#9667) CMA GUI Bug, Christian Knoke, 06:00
- [Freeciv-Dev] (PR#11036) freeciv client-xaw compilation problems, Vijay Kiran Kamuju, 03:18
- [Freeciv-Dev] (PR#11028) error on loading savegame, Erki Savisaar, 03:11
November 15, 2004
- [Freeciv-Dev] Re: (PR#10935) Fatal Freeciv Server Crash, Vasco Alexandre da Silva Costa, 23:10
- [Freeciv-Dev] (PR#10782) help window, Vasco Alexandre da Silva Costa, 22:06
- [Freeciv-Dev] Re: (PR#10935) Fatal Freeciv Server Crash, Jason Short, 21:09
- [Freeciv-Dev] Re: (PR#10177) Workers has activity, which it can't continue, Jason Short, 21:07
- [Freeciv-Dev] (PR#10935) Fatal Freeciv Server Crash, Vasco Alexandre da Silva Costa, 20:05
- [Freeciv-Dev] Re: (PR#10177) Workers has activity, which it can't continue, Marko Lindqvist, 19:36
- [Freeciv-Dev] (PR#11001) Windows beta3 crash, James Canete, 19:29
- [Freeciv-Dev] (PR#10727) [PATCH] Hack challenge protocol issues., Vasco Alexandre da Silva Costa, 19:22
- [Freeciv-Dev] Re: (PR#9667) CMA GUI Bug, Vasco Alexandre da Silva Costa, 18:44
- [Freeciv-Dev] (PR#10727) [PATCH] Hack challenge protocol issues., Vasco Alexandre da Silva Costa, 18:30
- [Freeciv-Dev] (PR#10879) Merge raise_*_dialog() and popup_*_dialog(), James Canete, 18:03
- [Freeciv-Dev] (PR#10879) Merge raise_*_dialog() and popup_*_dialog(), James Canete, 18:01
- [Freeciv-Dev] Re: (PR#10947) Two CIVCLIENT.RPTs; crash while loading savegame;, (Eddie Anderson), 17:51
- [Freeciv-Dev] (PR#10727) [PATCH] Hack challenge protocol issues., Vasco Alexandre da Silva Costa, 17:47
- [Freeciv-Dev] (PR#10727) [PATCH] Hack challenge protocol issues., Vasco Alexandre da Silva Costa, 17:47
- [Freeciv-Dev] Re: (PR#10917) connect to LAN game - GUI bug, Christian Knoke, 17:34
- [Freeciv-Dev] Re: (PR#8396) Bug: player_restore_units shouldn't return planes, Jason Short, 17:28
- [Freeciv-Dev] Re: (PR#9667) CMA GUI Bug, Jason Short, 16:53
- [Freeciv-Dev] (PR#10727) [PATCH] Hack challenge protocol issues., Vasco Alexandre da Silva Costa, 16:49
- [Freeciv-Dev] (PR#8396) Bug: player_restore_units shouldn't return planes, Joshua Hudson, 16:46
- [Freeciv-Dev] (PR#11020) Bug with translated version, Guest, 16:46
- [Freeciv-Dev] Re: (PR#9667) CMA GUI Bug, Christian Knoke, 16:41
- [Freeciv-Dev] (PR#10727) [PATCH] Hack challenge protocol issues., Vasco Alexandre da Silva Costa, 16:40
- [Freeciv-Dev] Re: (PR#10974) No feedback when civserver goes away, Christian Knoke, 16:24
- [Freeciv-Dev] Re: (PR#10974) No feedback when civserver goes away, Christian Knoke, 16:17
- [Freeciv-Dev] (PR#10727) [PATCH] Hack challenge protocol issues., Vasco Alexandre da Silva Costa, 16:16
- [Freeciv-Dev] Re: (PR#10981) sig11 with string output, Christian Knoke, 16:13
- [Freeciv-Dev] Re: (PR#10999) unload order, Jason Short, 13:02
- [Freeciv-Dev] (PR#10998) net income global or per city?, Jason Short, 12:59
- [Freeciv-Dev] (PR#10999) unload order, Jason Short, 12:58
- [Freeciv-Dev] (PR#11008) 2.0.0-beta3: ai-hunter NULL-pointer bug, Jason Short, 12:44
- [Freeciv-Dev] (PR#11019) Compiling fails in helpdlg.c, Vasco Alexandre da Silva Costa, 12:44
- [Freeciv-Dev] (PR#11012) one more aifill start-dialog bug, Jason Short, 12:40
- [Freeciv-Dev] (PR#11019) Compiling fails in helpdlg.c, Jason Short, 12:26
- [Freeciv-Dev] (PR#11022) SEGFAULT: citymap_is_reserved (ptile=0x0), Jason Short, 12:12
- [Freeciv-Dev] Re: (PR#11016) 'civ -a' segfaults in gtk-client, jorneg@xxxxxxxxxxx, 11:32
- [Freeciv-Dev] (PR#10459) bug: pplayer_can_ally assert fail, Jason Short, 11:27
- [Freeciv-Dev] (PR#10579) Assertion failed: (unit_list_size(&ptile->units) == 0), Jason Short, 11:24
- [Freeciv-Dev] Re: (PR#10986) find-city has bad behavior, Vasco Alexandre da Silva Costa, 11:06
- [Freeciv-Dev] Re: (PR#10986) find-city has bad behavior, Jason Short, 11:03
- [Freeciv-Dev] Re: (PR#10986) find-city has bad behavior, Christian Knoke, 07:22
November 14, 2004
- [Freeciv-Dev] Re: (PR#11020) Bug with translated version, Jason Short, 21:03
- [Freeciv-Dev] Re: (PR#10958) civserver does not serve, Jason Short, 21:00
- [Freeciv-Dev] Re: (PR#11014) Problems with diplomats, Jason Short, 20:53
- [Freeciv-Dev] Re: (PR#11014) Problems with diplomats, Vasco Alexandre da Silva Costa, 20:43
- [Freeciv-Dev] Re: (PR#11015) AI Units idle in the ocean, Vasco Alexandre da Silva Costa, 20:39
- [Freeciv-Dev] Re: (PR#11016) 'civ -a' segfaults in gtk-client, Vasco Alexandre da Silva Costa, 20:36
- [Freeciv-Dev] Re: (PR#10858) Oracle doesn't work on Temples outside its own city, Vasco Alexandre da Silva Costa, 20:33
- [Freeciv-Dev] Re: (PR#11009) AI Hunts Own Units, Vasco Alexandre da Silva Costa, 20:20
- [Freeciv-Dev] (PR#11022) SEGFAULT: citymap_is_reserved (ptile=0x0), Marko Lindqvist, 18:30
- [Freeciv-Dev] (PR#11020) Bug with translated version, Ruslan Smirnov, 17:57
- [Freeciv-Dev] (PR#11019) Compiling fails in helpdlg.c, Martin Schröder, 17:56
- [Freeciv-Dev] Re: (PR#11015) AI Units idle in the ocean, Per I. Mathisen, 17:55
- [Freeciv-Dev] (PR#11021) Change text styles, Vasco Alexandre da Silva Costa, 17:48
- [Freeciv-Dev] (PR#10981) sig11 with string output, Vasco Alexandre da Silva Costa, 17:15
- [Freeciv-Dev] (PR#10974) No feedback when civserver goes away, Vasco Alexandre da Silva Costa, 17:09
- [Freeciv-Dev] (PR#10958) civserver does not serve, Vasco Alexandre da Silva Costa, 17:02
- [Freeciv-Dev] (PR#10986) find-city has bad behavior, Vasco Alexandre da Silva Costa, 16:52
- [Freeciv-Dev] (PR#10996) 2.0.0-beta3 - segmentation fault, Vasco Alexandre da Silva Costa, 16:48
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