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To: edearl@xxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#10835) Trieme navigation
From: "Benoit Hudson" <bh@xxxxxxxxxxxxxxxxxxx>
Date: Tue, 16 Nov 2004 08:18:03 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=10835 >

> [jdorje - Wed Nov 03 02:57:10 2004]:
> For dangerous positions, it shouldn't be too hard.  We should just allow 
> dangerous destinations (although paths should still avoid resting on 
> dangerous positions).

I'm all for this, and it would be really nifty if the goto line turned
some other colour (yellow, say) when you told the unit to go to a
dangerous destination, and maybe red when you told the unit to go to a
dangerous destination, and upon getting there it might not have enough
MP to get to a safe spot.

I keep crashing my stealth units into the sea when I send them on an air
strike, not noticing they actually have already used some of their MP.



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