[Freeciv-Dev] (PR#10835) Trieme navigation
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=10835 >
> [jdorje - Wed Nov 03 02:57:10 2004]:
> For dangerous positions, it shouldn't be too hard. We should just allow
> dangerous destinations (although paths should still avoid resting on
> dangerous positions).
I'm all for this, and it would be really nifty if the goto line turned
some other colour (yellow, say) when you told the unit to go to a
dangerous destination, and maybe red when you told the unit to go to a
dangerous destination, and upon getting there it might not have enough
MP to get to a safe spot.
I keep crashing my stealth units into the sea when I send them on an air
strike, not noticing they actually have already used some of their MP.
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