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[Freeciv-Dev] (PR#10824) CMA Factor Bug
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[Freeciv-Dev] (PR#10824) CMA Factor Bug

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To: edearl@xxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#10824) CMA Factor Bug
From: "Benoit Hudson" <bh@xxxxxxxxxxxxxxxxxxx>
Date: Tue, 16 Nov 2004 08:06:39 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=10824 >

The only reason I can conjure up for this is that you have a min surplus
on shields that requires using the higher production value of the
pheasant.  Do you have a savegame that displays this problem?




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