[Freeciv-Dev] Re: (PR#10835) Trieme navigation
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=10835 >
On Mon, Nov 01, 2004 at 06:08:43PM -0800, Ed Earl Ross wrote:
>
> It is not possible to lead a Trieme into the ocean with the mouse using
> the Go command. At first this confused me, until I leaned the arrow keys
> would move into the ocean. A one-time information pop-up telling to use
> the arrow keys would be helpful.
The goto does not work because the there is a risk to loose the Trireme on
high seas. Maybe we can issue a message for this; a popup is probably not
what we want.
Maybe a hint in the help for trireme, that if goto doesn't work, cursor keys
can be used on own risk.
> It should be possible to move a trieme one grid square into open ocean,
> but not two or more. Usually, a person wants to move back to land, but
> allow one to move further from land after moving one grid
> away--stupidity should be fatal.
If you consider the measurement of tiles and map, the current rule 'contact
with land' is both nearer to reality and game effect.
> When one sees a foreign border, but cannot see the foreign land, with a
> mouse it is not possible to lead a Trieme to the foreign land--it should
> be possible.
Note, that borders can be far away from the coast - depending on option
setting.
There is one case where the current implementation is limited (- I think,
not tested recently). This is when you know for sure there is reachable
coast, but the goto won't make it there, because the tiles between are
unknown (black).
Christian
--
Christian Knoke * * * http://cknoke.de
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
- [Freeciv-Dev] Re: (PR#10835) Trieme navigation,
Christian Knoke <=
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