Complete.Org: Mailing Lists: Archives: freeciv-dev: November 2004:
[Freeciv-Dev] Re: (PR#11016) 'civ -a' segfaults in gtk-client
Home

[Freeciv-Dev] Re: (PR#11016) 'civ -a' segfaults in gtk-client

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
Subject: [Freeciv-Dev] Re: (PR#11016) 'civ -a' segfaults in gtk-client
From: "jorneg@xxxxxxxxxxx" <jorneg@xxxxxxxxxxx>
Date: Mon, 15 Nov 2004 09:32:48 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=11016 >


Vasco Alexandre da Silva Costa wrote:

><URL: http://rt.freeciv.org/Ticket/Display.html?id=11016 >
>
>On Sun, 14 Nov 2004, jorneg@xxxxxxxxxxx wrote:
>
>  
>
>><URL: http://rt.freeciv.org/Ticket/Display.html?id=11016 >
>>
>>When you try to login ( './civ -a' ) in a running game with the gtk
>>client it segfaults happily. I don't know if this affects other clients.
>>But if you do in the pre-game state it does not segfault.
>>
>>Without '-a' parameter it works as expected.
>>    
>>
>
>GTK+ 2.0 or 1.2? Use:
>  
>
    GTK+ 1.2





[Prev in Thread] Current Thread [Next in Thread]