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[Freeciv-Dev] Re: (PR#11016) 'civ -a' segfaults in gtk-client
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[Freeciv-Dev] Re: (PR#11016) 'civ -a' segfaults in gtk-client

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To: jorneg@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#11016) 'civ -a' segfaults in gtk-client
From: "Vasco Alexandre da Silva Costa" <vasc@xxxxxxxxxxxxxx>
Date: Sun, 14 Nov 2004 18:36:33 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=11016 >

On Sun, 14 Nov 2004, jorneg@xxxxxxxxxxx wrote:

>
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=11016 >
>
> When you try to login ( './civ -a' ) in a running game with the gtk
> client it segfaults happily. I don't know if this affects other clients.
> But if you do in the pre-game state it does not segfault.
>
> Without '-a' parameter it works as expected.

GTK+ 2.0 or 1.2? Use:

$ civclient --version

To find out, if you don't know for sure.

---
Vasco Alexandre da Silva Costa @ Instituto Superior Tecnico, Lisboa







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