[Freeciv-Dev] Re: (PR#11015) AI Units idle in the ocean
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=11015 >
On Sun, 14 Nov 2004, jorneg@xxxxxxxxxxx wrote:
>
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=11015 >
>
>
> there are two destroyers near Taejon which are idle for a lot of
> turns. This is a bug that i have seen since many months.
>
> By the way, i tried to debug the problem but it's impossible due to
> the large number of units in this game. How do you do debug the AI in
> search for a unit? Because using only breaks is a lot frustraiting.
You use debug printfs in the appropriate places in the code. Even works
without a debugger.
---
Vasco Alexandre da Silva Costa @ Instituto Superior Tecnico, Lisboa
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