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[Freeciv-Dev] Re: (PR#11015) AI Units idle in the ocean
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[Freeciv-Dev] Re: (PR#11015) AI Units idle in the ocean

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To: jorneg@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#11015) AI Units idle in the ocean
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Sun, 14 Nov 2004 15:55:16 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=11015 >

On Sun, 14 Nov 2004, jorneg@xxxxxxxxxxx wrote:
>   By the way, i tried to debug the problem but it's impossible due to
> the large number of units in this game. How do you do debug the AI in
> search for a unit? Because using only breaks is a lot frustraiting.

/help debug

specifically, try
/debug units <x> <y>

and
/debug unit <id>

This will give you a wealth of information about the desired unit(s).

  - Per





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