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[Freeciv-Dev] Re: (PR#8396) Bug: player_restore_units shouldn't return p
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[Freeciv-Dev] Re: (PR#8396) Bug: player_restore_units shouldn't return p

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Subject: [Freeciv-Dev] Re: (PR#8396) Bug: player_restore_units shouldn't return planes
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Mon, 15 Nov 2004 15:27:56 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=8396 >

Joshua Hudson wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=8396 >
> 
> I'm going to ask: how can this routine possibly cheat? Terrain doesn't
> matter. Is there any way it could possibly be a valid refuel point that
> the player doesn't know about?

Terrain doesn't matter but units and cities in the way do.  The server 
goto routines are (AFAIK) omniscient about this sort of thing.

Also, I think the city (or carrier/airbase?) of an allied player without 
shared vision may not be seen.

jason





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