[Freeciv-Dev] Re: (PR#8396) Bug: player_restore_units shouldn't return p
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=8396 >
Joshua Hudson wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=8396 >
>
> I'm going to ask: how can this routine possibly cheat? Terrain doesn't
> matter. Is there any way it could possibly be a valid refuel point that
> the player doesn't know about?
Terrain doesn't matter but units and cities in the way do. The server
goto routines are (AFAIK) omniscient about this sort of thing.
Also, I think the city (or carrier/airbase?) of an allied player without
shared vision may not be seen.
jason
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