[Freeciv-Dev] (PR#11069) civserver aborted from cvs tree 05:40 18 Nov 04
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Subject: |
[Freeciv-Dev] (PR#11069) civserver aborted from cvs tree 05:40 18 Nov 04 |
From: |
"Ed Earl Ross" <edearl@xxxxxxxxxxx> |
Date: |
Thu, 18 Nov 2004 04:58:09 -0800 |
Reply-to: |
rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=11069 >
This abort occurred five times, withing seconds of restarting the client.
edearl: '/start'
Starting game.
Player 'Eer' now has AI skill level 'hard'.
Player 'Ar-Pharazon' now has AI skill level 'hard'.
Player 'Will Whitfoot' now has AI skill level 'hard'.
> civserver: unittype.c:464: can_player_build_unit_direct: Assertion
`(id) >= 0 && (id) < game.num_unit_types' failed.
Aborted (core dumped)
#0 0x0040dc32 in _dl_sysinfo_int80 () from /lib/ld-linux.so.2
#1 0x0044c98f in raise () from /lib/tls/libc.so.6
#2 0x0044e302 in abort () from /lib/tls/libc.so.6
#3 0x004462f8 in __assert_fail () from /lib/tls/libc.so.6
#4 0x080e2781 in can_player_build_unit_direct (p=0x81d032c, id=-1)
at unittype.c:482
#5 0x080989e9 in can_build_unit_direct (pcity=0xa149800, id=-1) at
city.c:416
#6 0x080e469d in process_attacker_want (pcity=0xa149800, value=30,
victim_unit_type=8, veteran=1, ptile=0xbf1f8978, best_choice=0xbff22610,
boat=0x0, boattype=200) at advmilitary.c:870
#7 0x080e4997 in kill_something_with (pplayer=0x81d032c, pcity=0xa149800,
myunit=0x9e6cfc0, choice=0xa149e7c) at advmilitary.c:1121
#8 0x080e4ed4 in military_advisor_choose_build (pplayer=0x81d032c,
pcity=0xa149800, choice=0xa149e7c) at advmilitary.c:1394
#9 0x080e9d2f in ai_manage_cities (pplayer=0x81d032c) at aicity.c:969
#10 0x080ed6f0 in ai_do_last_activities (pplayer=0x81d032c) at aihand.c:384
#11 0x0804e495 in end_phase () at srv_main.c:579
#12 0x0804fa2b in main_loop () at srv_main.c:1568
#13 0x0804fb44 in srv_main () at srv_main.c:1645
#14 0x0804a328 in main (argc=3, argv=0xbff22804) at civserver.c:183
civgame+0200.sav.gz
Description: GNU Zip compressed data
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