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[Freeciv-Dev] Re: (PR#10972) Enabling sound breaks game help in gtk-clie
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[Freeciv-Dev] Re: (PR#10972) Enabling sound breaks game help in gtk-clie

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To: komang@xxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#10972) Enabling sound breaks game help in gtk-client (??)
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Thu, 18 Nov 2004 08:46:51 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=10972 >

Knut Omang wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=10972 >
> 
> On Wed, 2004-11-17 at 20:39, Jason Short wrote:
> 
>><URL: http://rt.freeciv.org/Ticket/Display.html?id=10972 >
>>
>>>[jdorje - Wed Nov 17 19:37:32 2004]:
>>>
>>>
>>>>[komang@xxxxxxxxxxxx - Wed Nov 10 22:17:57 2004]:
>>>>
>>>>In general the client seems to work fine both with/without sound, but
>>>>game help is crippled with sound enabled.. 
>>>
>>>Can someone run this under valgrind:
>>>
>>>  valgrind civclient -P sdl
> 
> 
> Here's what I got from starting civclient, connecting to a newly started
> game, open the help dialog and select units, then terminate the server
> and quit the client. Unfortunately none of the combinations I tried
> yielded a valgrind run that terminated, so this one was stopped by ^C

It doesn't look like there's anything useful here.  When you did this, 
did you have the problem of no helptexts being displayed?

jason





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