[Freeciv-Dev] (PR#10972) Enabling sound breaks game help in gtk-client (
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Subject: |
[Freeciv-Dev] (PR#10972) Enabling sound breaks game help in gtk-client (??) |
From: |
"Knut Omang" <komang@xxxxxxxxxxxx> |
Date: |
Wed, 10 Nov 2004 14:17:58 -0800 |
Reply-to: |
rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=10972 >
In general the client seems to work fine both with/without sound, but
game help is crippled with sound enabled..
Game help is ok as long as sound is not enabled. Once I enable stdsounds
by putting stdsounds.soundspec into /usr/local/share/freeciv just as
downloaded, I am no longer able to read help about units, techs, terrain
(there are no subitems under either Units, Terrain or anything)
Seems to be locale independent..
I tried today's CVS S2_0 and HEAD - same for both..
Regards,
Knut Omang
--
Knut Omang, Ph.D.
Senior Research Scientist, Fast Search & Transfer ASA
Assistant Professor, Dep. of Informatics, University of Oslo, Norway
e-mail: knuto@xxxxxxx / knuto@xxxxxxxxxx
Voice: +47 23 01 12 17 / +47 22 50 14 11 / Mob. +47 48 01 12 17
http://www.fast.no Fax: +47 23 01 12 01
http://www.ifi.uio.no:/~knuto/
- [Freeciv-Dev] (PR#10972) Enabling sound breaks game help in gtk-client (??),
Knut Omang <=
- [Freeciv-Dev] (PR#10972) Enabling sound breaks game help in gtk-client (??), Vasco Alexandre da Silva Costa, 2004/11/14
- [Freeciv-Dev] (PR#10972) Enabling sound breaks game help in gtk-client (??), Vasco Alexandre da Silva Costa, 2004/11/14
- [Freeciv-Dev] (PR#10972) Enabling sound breaks game help in gtk-client (??), Jason Short, 2004/11/17
- [Freeciv-Dev] (PR#10972) Enabling sound breaks game help in gtk-client (??), Jason Short, 2004/11/17
- [Freeciv-Dev] (PR#10972) Enabling sound breaks game help in gtk-client (??), Knut Omang, 2004/11/18
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