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[Freeciv-Dev] (PR#11044) active unit vs. eXplore
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Subject: [Freeciv-Dev] (PR#11044) active unit vs. eXplore
From: "Christian Knoke" <chrisk@xxxxxxxxx>
Date: Tue, 16 Nov 2004 11:07:32 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=11044 >


CVS 16 NOV 2004 S2 GTK2

In the attached savegame, there are three idle destroyers.

I can roll through them with the 'w' key.

I can also use the 'x' key, allthough all the map is already discovered.

When I do, the command is send to the server, and meanwhile the next unit
gets active. When I continue, the unit set to eXplore gets active again,
eventually.

But not allways.

When I use 'x' key several times, one of the destroyers doesn't come back
again. It is idle, has MP left, but does not get active anymore.

Which one, varies.

Christian

-- 
Christian Knoke            * * *            http://cknoke.de
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.

Attachment: exploretest.sav.gz
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