[Freeciv-Dev] (PR#9148) Bug: Researchpenalty for stealing techs calculat
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=9148 >
> [marko.lindqvist@xxxxxxxxxxx - Tue Jun 29 14:37:29 2004]:
>
>
> When one steals techs, research is penalized by "conquercost * value
> of tech _one is researching_ / 100". I think it should be "conquercost *
> value of tech _one steals_ / 100". This makes no difference when
> tech_cost_style is 0 (both techs cost the same), but with other
> tech_cost_styles it does.
> Most likely same bug applies to other ways to gain techs without
> researching them (diplcost, freecost, conquercost for real conquest) as
> well.
> This even allows kind of cheating. One may abstain from researching
> some low level technology and temporarily switch research to it when
> high level technologies are tradet.
This is surely a bug, though a minor one. Will anyone make a patch?
jason
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