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[Freeciv-Dev] Re: (PR#9667) CMA GUI Bug
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[Freeciv-Dev] Re: (PR#9667) CMA GUI Bug

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Subject: [Freeciv-Dev] Re: (PR#9667) CMA GUI Bug
From: "Christian Knoke" <chrisk@xxxxxxxxx>
Date: Mon, 15 Nov 2004 14:41:26 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=9667 >

On Sun, Nov 14, 2004 at 02:06:28PM -0800, Vasco Alexandre da Silva Costa wrote:
> 
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=9667 >
> 
> > [chrisk - Wed Aug 11 12:09:10 2004]:
> > 
> > 
> > CVS 11 AUG 2004 GTK2
> > 
> > When you open a city window --> cma, the top most preset is not only
> hilited
> > but *activated* for the city.
> 
> Changed it so you need to double-click to activate a CMA preset. This
> fixes the bug.

Sorry, this is irritating: a preset is selected on the left side, eye
catching, and in the table on the right in small letters you read the *real*
(=active) preset.

Is it possible to just assure that, when you open the city window/ cma tab,
always the preset which is *active* is also *selected* in the preset list?

What gives I'm not a friend of double-clicks.

So I will not complain about the loss of the erase preset - double click.

Christian

-- 
Christian Knoke            * * *            http://cknoke.de
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.





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