[Freeciv-Dev] Re: (PR#10974) No feedback when civserver goes away
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Subject: |
[Freeciv-Dev] Re: (PR#10974) No feedback when civserver goes away |
From: |
"Christian Knoke" <chrisk@xxxxxxxxx> |
Date: |
Mon, 15 Nov 2004 14:16:48 -0800 |
Reply-to: |
rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=10974 >
On Sun, Nov 14, 2004 at 03:09:02PM -0800, Vasco Alexandre da Silva Costa wrote:
>
> > > When the civserver goes away, the client is set back to start
> > > screen, but no message is given to the user on what's happening.
>
> Here is a patch.
> /* If we lost connection to the internal server - kill him */
> client_kill_server();
> + append_output_window(_("Lost connection to server!"));
> + freelog(LOG_NORMAL, "lost connection to server");
The user won't get a chance to see this ...
Christian
--
Christian Knoke * * * http://cknoke.de
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
- [Freeciv-Dev] Re: (PR#10974) No feedback when civserver goes away,
Christian Knoke <=
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