Complete.Org: Mailing Lists: Archives: freeciv-dev: November 2004:
[Freeciv-Dev] Re: (PR#10974) No feedback when civserver goes away
Home

[Freeciv-Dev] Re: (PR#10974) No feedback when civserver goes away

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
Subject: [Freeciv-Dev] Re: (PR#10974) No feedback when civserver goes away
From: "Christian Knoke" <chrisk@xxxxxxxxx>
Date: Mon, 15 Nov 2004 14:16:48 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=10974 >

On Sun, Nov 14, 2004 at 03:09:02PM -0800, Vasco Alexandre da Silva Costa wrote:
> 

> > > When the civserver goes away, the client is set back to start
> > > screen, but no message is given to the user on what's happening.
> 
> Here is a patch.

>    /* If we lost connection to the internal server - kill him */
>    client_kill_server();
> +  append_output_window(_("Lost connection to server!"));
> +  freelog(LOG_NORMAL, "lost connection to server");

The user won't get a chance to see this ...

Christian

-- 
Christian Knoke            * * *            http://cknoke.de
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.





[Prev in Thread] Current Thread [Next in Thread]