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[Freeciv-Dev] Re: (PR#11038) AI Use of Explorers
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[Freeciv-Dev] Re: (PR#11038) AI Use of Explorers

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Subject: [Freeciv-Dev] Re: (PR#11038) AI Use of Explorers
From: "Ed Earl Ross" <edearl@xxxxxxxxxxx>
Date: Tue, 16 Nov 2004 15:04:59 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=11038 >

Per I. Mathisen wrote:

><URL: http://rt.freeciv.org/Ticket/Display.html?id=11038 >
>
>On Tue, 16 Nov 2004, Ed Earl Ross wrote:
>  
>
>>>Wasn't there also a recent ticket (which I can't find) saying explorers
>>>never requested ferries to unexplored islands?This might fix the
>>>problem, as long as there's ferries to build, and land to explore.
>>>
>>>
>>>      
>>>
>>Yes, I read it in README.AI. It is a curious TODO. I understand that AI
>>players can see the entire freecivworld. Why is it necessary for AI to
>>use explorers?
>>    
>>
>
>The AI cannot make use of city tiles that are not explored. The
>novice/easy/medium AIs also cannot attack unexplored tiles.
>
>  
>
>>I have downloaded the cvs tree, and am ready to submit a change for
>>INSTALL. In the future, I plan to work on the AI code, too. First, I
>>must sync my concept of things to be done with the other AI developers,
>>learn the code & documentation, and get to know folks.
>>    
>>
>
>Check out the AI documents in the Wiki. Feel free to expand on them. This
>is where we will be keeping AI documentation now.
>
>  
>
>>I haven't quite caught on to how and who commits changes.
>>
>>Do folks just submit possible changes, whereupon a guru decides whether
>>to commit them, or is there a master plan folks follow to make upgrades,
>>or ....
>>    
>>
>
>For the AI, it is me and Greg who commits patches to cvs. We have a rather
>vague master plan for some parts of the code, you can find it in the Wiki,
>but definitely feel free to make improvements not mentioned in there.
>  
>
If one works on code and makes an improvement that is subsequently 
rejected, it is a big waste of time and effort, and a big emotional 
let-down. I'll send my plans to freeciv-ai@xxxxxxxxxxx before coding.

>  - Per
>
>
>
>  
>





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