[Freeciv-Dev] (PR#11008) 2.0.0-beta3: ai-hunter NULL-pointer bug
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=11008 >
> [edearl@xxxxxxxxxxx - Sun Nov 14 00:06:42 2004]:
> Backtrace:
>
>
> #0 map_distance_vector (dx=0xbfefc500, dy=0xbfefc504, tile0=0xa8f1b98,
> tile1=0x65726168) at map.c:1541
> #1 0x080a2a59 in real_map_distance (tile0=0xbf2d4928,
tile1=0x65726168)
> at map.c:649
> #2 0x080a3d35 in is_tiles_adjacent (tile0=0xbf2d4928,
tile1=0x65726168)
> at map.c:1277
> #3 0x080ed123 in ai_hunter_manage (pplayer=0x81c6950, punit=0xa8f1b98)
> at aihunt.c:468
> #4 0x080f3ac6 in ai_manage_military (pplayer=0x81c6950,
punit=0xa8f1b98)
> at aiunit.c:2063
> #5 0x080f4092 in ai_manage_units (pplayer=0x81c6950) at aiunit.c:2203
> #6 0x0804e319 in ai_start_turn () at srv_main.c:465
> #7 0x0804e3d9 in begin_phase (is_new_phase=true) at srv_main.c:538
> #8 0x0804faec in main_loop () at srv_main.c:1528
> #9 0x0804fcaf in srv_main () at srv_main.c:1647
> #10 0x0804a444 in main (argc=3, argv=0xbfefcf44) at civserver.c:170
Do you still have a core file? Can you issue (in gdb) the following
commands and send the output:
select 2
p tile0->x
p tile0->y
p tile1->x
p tile1->y
select 3
p *punit
p *target
-jason
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