[Freeciv-Dev] (PR#11143) don't draw black tiles
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=11143 >
This patch removes a spurious piece of drawing. For unknown tiles a
"black tile" is drawn. However this is unnecessary because we already
clear the background to black before drawing anything. For unknown
tiles we can draw nothing and get the same effect.
This may speed up drawing a tiny bit. It should be applied to both
branches I think.
jason
Index: client/tilespec.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/client/tilespec.c,v
retrieving revision 1.213
diff -u -r1.213 tilespec.c
--- client/tilespec.c 20 Nov 2004 17:45:52 -0000 1.213
+++ client/tilespec.c 22 Nov 2004 03:15:26 -0000
@@ -2638,7 +2638,6 @@
struct drawn_sprite *save_sprs = sprs;
if (ptile && tile_get_known(ptile) == TILE_UNKNOWN) {
- ADD_BG(COLOR_STD_BLACK);
return sprs - save_sprs;
}
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