freeciv-dev March 2006
[Thread Index][Top] [All Lists]
[Prev Page] |
Last Modified: Fri Mar 31 17:41:36 2006
Messages in reverse chronological order |
[Next Page] |
March 30, 2006
- [Freeciv-Dev] (PR#16170) Beta1: defense bonus, Christian Knoke, 12:53
- [Freeciv-Dev] (PR#16169) Beta1: Message options are not i18n'd, Christian Knoke, 12:01
- [Freeciv-Dev] Beta1: Message options are not i18n'd, Christian Knoke, 12:00
- [Freeciv-Dev] (PR#13869) Native American nations, Daniel Markstedt, 06:19
- [Freeciv-Dev] (PR#16162) beta1: help call crashes civclient, Christian Knoke, 05:19
- [Freeciv-Dev] beta1: help call crashes civclient, Christian Knoke, 05:19
- [Freeciv-Dev] (PR#16149) 2.0.8 Crashes on Win98SE, Christian Prochaska, 04:17
- [Freeciv-Dev] (PR#15751) Original string bugs/typos, batch, Daniel Markstedt, 04:10
- [Freeciv-Dev] (PR#15261) Observer ghost cities, Daniel Markstedt, 03:21
- [Freeciv-Dev] Re: (PR#16149) AutoReply: 2.0.8 Crashes on Win98SE, Wayne Emerson, 03:13
- [Freeciv-Dev] (PR#16152) 2.1 beta bug, James Buchwald, 03:13
- [Freeciv-Dev] (PR#16149) 2.0.8 Crashes on Win98SE, Wayne Emerson, 03:12
- [Freeciv-Dev] (PR#16160) misc/chiefs, Daniel Markstedt, 02:49
March 29, 2006
March 28, 2006
- [Freeciv-Dev] (PR#16125) air units under 2.1, hkiessler@xxxxxxxxxxxx, 13:48
- [Freeciv-Dev] (PR#16120) Patch: Turning destroyed cities into ruins, vincent.croisier@xxxxxxxxxxx, 06:12
- [Freeciv-Dev] Re: Beta1: I18n buglet, Christian Knoke, 03:38
- [Freeciv-Dev] (PR#16118) RT by mail still does not appear to work, Jason Short, 02:02
- [Freeciv-Dev] (PR#16119) RT by mail still does not appear to work, Jason Short, 01:57
- [Freeciv-Dev] (PR#16118) RT by mail does not appear to work, Reinier Post, 01:32
March 27, 2006
- [Freeciv-Dev] (PR#16100) Beta1: slovakian.ruleset buglet, Daniel Markstedt, 16:29
- [Freeciv-Dev] (PR#16100) Beta1: slovakian.ruleset buglet, Daniel Markstedt, 16:28
- [Freeciv-Dev] (PR#16103) Beta1: civclient crash on game load, Christian Knoke, 16:20
- [Freeciv-Dev] (PR#16101) Beta1: civclient crash on game load, Christian Knoke, 15:38
- [Freeciv-Dev] (PR#16100) Beta1: slovakian.ruleset buglet, Christian Knoke, 15:37
- [Freeciv-Dev] (PR#16097) Beta1: PPM server option, Christian Knoke, 14:37
- [Freeciv-Dev] (PR#16099) Beta1: I18n buglet, Christian Knoke, 14:33
- [Freeciv-Dev] Beta1: I18n buglet, Christian Knoke, 14:33
- [Freeciv-Dev] (PR#16096) Beta1: I18n string, Christian Knoke, 14:02
- [Freeciv-Dev] Beta1: I18n string, Christian Knoke, 14:02
- [Freeciv-Dev] (PR#16087) serious gcc warning in svn trunk, Per I. Mathisen, 13:42
- [Freeciv-Dev] Re: Trojan Horse found, Vasco Alexandre da Silva Costa, 13:01
- [Freeciv-Dev] (PR#16083) Beta1: civserver ignores nonexistent savegame, Christian Knoke, 12:45
- [Freeciv-Dev] (PR#14969) Ressource specials are no longer modified when a terrain is transformed, Daniel Markstedt, 12:37
- [Freeciv-Dev] serious gcc warning in svn trunk, Per Inge Mathisen, 09:47
- [Freeciv-Dev] (PR#16021) Two bugs..., Glover, Ken, 08:00
- [Freeciv-Dev] (PR#16036) timeout client bug, Jaroslav Libák, 08:00
- [Freeciv-Dev] Re: Fwd: Bugtracker problem, Christian Knoke, 05:59
March 26, 2006
- [Freeciv-Dev] (PR#16078) Beta1: civclient crash on game load, Christian Knoke, 06:16
- [Freeciv-Dev] (PR#16024) Beta1: Overview map not updated, Christian Knoke, 05:19
- [Freeciv-Dev] (PR#16031) Beta1: civserver ignores nonexistent savegame, Christian Knoke, 05:14
- [Freeciv-Dev] (PR#16033) odd message when saving a file, Karl-Ingo Friese, 05:13
- [Freeciv-Dev] (PR#16032) Stats icones update, f.rodrigo@xxxxxxx, 05:13
- [Freeciv-Dev] (PR#16030) Stats icones update, f.rodrigo@xxxxxxx, 05:12
- [Freeciv-Dev] (PR#16019) cursors no updated, f.rodrigo@xxxxxxx, 05:12
- [Freeciv-Dev] (PR#16037) cursors no updated, f.rodrigo@xxxxxxx, 05:12
- [Freeciv-Dev] Re: (PR#15951) A couple of problems, Vasco Alexandre da Silva Costa, 05:11
- [Freeciv-Dev] (PR#16029) common/nation.c compile warning, Egor Vyscrebentsov, 05:11
- [Freeciv-Dev] (PR#16007), Christian Knoke, 04:57
- [Freeciv-Dev] (PR#10279) gui-xaw iconv bugs, Egor Vyscrebentsov, 04:56
- [Freeciv-Dev] (PR#16008) Amplio farmland too similar to irrigation, Daniel Markstedt, 04:56
- [Freeciv-Dev] (PR#16009) client crash in /load, Jason Short, 04:56
- [Freeciv-Dev] (PR#16010) cursors crash when leaving game, Jason Short, 04:56
- [Freeciv-Dev] (PR#16011) Beta1: civserver ignores nonexistent savegame, Christian Knoke, 04:56
- [Freeciv-Dev] (PR#15364) Tournament ruleset for HEAD, Daniel Markstedt, 04:56
- [Freeciv-Dev] Fwd: Bugtracker problem, Christian Knoke, 03:08
March 25, 2006
March 24, 2006
March 23, 2006
March 22, 2006
March 21, 2006
March 20, 2006
- [Freeciv-Dev] (PR#15927) clicking resets the cursor state, Jason Short, 21:15
- [Freeciv-Dev] (PR#15364) Tournament ruleset for HEAD, Jason Short, 20:54
- [Freeciv-Dev] Re: (PR#15983) tickets in the 'art' queue don't get sent to freeciv-dev, Mike Kaufman, 20:41
- [Freeciv-Dev] Re: (PR#15983) tickets in the 'art' queue don't get sent to freeciv-dev, Jason Short, 14:05
- [Freeciv-Dev] (PR#15873) loading a saved game starts all players in AI mode, even mine!, Daniel Markstedt, 06:39
- [Freeciv-Dev] (PR#15951) A couple of problems, Guest, 04:21
- [Freeciv-Dev] Re: (PR#15951) A couple of problems, Jason Short, 02:17
- [Freeciv-Dev] Re: (PR#15967) gui-gtk-2.0: bad i18n lines in gui_main.c, Jason Short, 02:16
- [Freeciv-Dev] Re: Where are the Freevciv binaries??, Jason Dorje Short, 02:14
March 19, 2006
- [Freeciv-Dev] (PR#15797) 2.1 tilesets, Daniel Markstedt, 17:20
- [Freeciv-Dev] Re: (PR#15977) Domestic advisor builds redundant buildings, Benedict Adamson, 09:29
- [Freeciv-Dev] Re: Freeciv 2.1.0-beta1, Christian Prochaska, 09:08
- [Freeciv-Dev] Re: Freeciv 2.1.0-beta1, Daniel Markstedt, 06:39
- [Freeciv-Dev] Re: Where are the Freevciv binaries??, Daniel Markstedt, 06:06
- [Freeciv-Dev] (PR#15364) Tournament ruleset for HEAD, Daniel Markstedt, 06:00
- [Freeciv-Dev] Re: Agricultural and Nomadic civs, Peter Schaefer, 05:33
- [Freeciv-Dev] Re: (PR#15977) Domestic advisor builds redundant buildings, Guillaume Melquiond, 05:28
- [Freeciv-Dev] Re: Where are the Freevciv binaries??, Christian Prochaska, 05:27
- [Freeciv-Dev] Re: (PR#15977) Domestic advisor builds redundant buildings, Benedict Adamson, 05:12
- [Freeciv-Dev] (PR#15983) tickets in the 'art' queue don't get sent to freeciv-dev, Daniel Markstedt, 04:18
- [Freeciv-Dev] Re: (PR#15972) Explorer and leader, Daniel Markstedt, 04:11
- [Freeciv-Dev] Where are the Freevciv binaries??, Eduardo Rivera (gmail), 04:00
- [Freeciv-Dev] log files, Rasa Karapandza, 04:00
- [Freeciv-Dev] (PR#15972) Explorer and leader, Alexander Sayenko, 04:00
- [Freeciv-Dev] Re: Agricultural and Nomadic civs, Guillaume Melquiond, 03:57
- [Freeciv-Dev] Re: (PR#15977) Domestic advisor builds redundant buildings, Guillaume Melquiond, 03:44
- [Freeciv-Dev] Re: [Freeciv] Fwd: Agricultural and Nomadic civs, Daniel Markstedt, 01:16
March 18, 2006
- [Freeciv-Dev] Re: (PR#15977) Domestic advisor builds redundant buildings, Benedict Adamson, 19:37
- [Freeciv-Dev] (PR#15977) Domestic advisor builds redundant buildings, Guillaume Melquiond, 17:53
- [Freeciv-Dev] Re: Freeciv 2.1.0-beta1, Christian Prochaska, 08:48
- [Freeciv-Dev] Freeciv icon [was:Re: Freeciv 2.0.8 released], Christian Prochaska, 06:59
- [Freeciv-Dev] Re: Freeciv 2.1.0-beta1, Christian Prochaska, 06:46
- [Freeciv-Dev] (PR#12957) meta-ticket for 2.1 release, Christian Prochaska, 06:19
- [Freeciv-Dev] (PR#15951) A couple of problems, Daniel Markstedt, 05:24
- [Freeciv-Dev] (PR#15967) gui-gtk-2.0: bad i18n lines in gui_main.c, Egor Vyscrebentsov, 05:19
- [Freeciv-Dev] (PR#15846) use Q_ for groups, Daniel Markstedt, 04:34
March 17, 2006
- [Freeciv-Dev] Re: (PR#15249) Aggressive AI Could Fight Itself to Obsolence, Benedict Adamson, 15:58
- [Freeciv-Dev] Re: (PR#15249) Aggressive AI Could Fight Itself to Obsolence, Per I. Mathisen, 13:24
- [Freeciv-Dev] Re: (PR#15249) Aggressive AI Could Fight Itself to Obsolence, Benedict Adamson, 12:50
- [Freeciv-Dev] Re: (PR#15867) Client Exit if Metaserver Data Bad?, Jason Short, 11:52
- [Freeciv-Dev] Re: (PR#15867) Client Exit if Metaserver Data Bad?, Benedict Adamson, 11:50
- [Freeciv-Dev] Re: (PR#15951) A couple of problems, Jason Short, 11:50
- [Freeciv-Dev] Re: (PR#15947) 2.1 - Island generator doesn't generate any rivers, bjoram@xxxxxxxxxxxxxxx, 08:27
- [Freeciv-Dev] Re: (PR#15867) Client Exit if Metaserver Data Bad?, Mike Kaufman, 07:08
- [Freeciv-Dev] Re: (PR#15867) Client Exit if Metaserver Data Bad?, Benedict Adamson, 06:42
- [Freeciv-Dev] Re: (PR#15947) 2.1 - Island generator doesn't generate any rivers, Benedict Adamson, 06:17
- [Freeciv-Dev] (PR#15951) A couple of problems, Alexander Sayenko, 06:02
- [Freeciv-Dev] (PR#15948) 2.1 - Connect to Network Game, bjoram@xxxxxxxxxxxxxxx, 03:42
- [Freeciv-Dev] (PR#15947) 2.1 - Island generator doesn't generate any rivers, bjoram@xxxxxxxxxxxxxxx, 03:42
- [Freeciv-Dev] (PR#15911) elusive windows client bug, Jaroslav Libák, 01:24
- [Freeciv-Dev] Re: (PR#15911) elusive windows client bug, Jaroslav Libák, 01:14
March 16, 2006
- [Freeciv-Dev] Freeciv 2.1.0-beta1, Jason Dorje Short, 23:43
- [Freeciv-Dev] Re: (PR#15937) Editor: is_edit_mode client/server mismatch causes infinite loop, Jason Short, 21:40
- [Freeciv-Dev] (PR#15937) Editor: is_edit_mode client/server mismatch causes infinite loop, Mike Kaufman, 17:26
- [Freeciv-Dev] (PR#15935) cursors for editing mode, Jason Short, 15:09
- [Freeciv-Dev] Re: (PR#15809) Remove (ig)tired, Jason Short, 11:15
- [Freeciv-Dev] Re: (PR#15809) Remove (ig)tired, Per I. Mathisen, 08:57
- [Freeciv-Dev] Keys and battlegroups [Was: Re: (PR#15850) 1, 2, 3, and 4 keys don't move unit], Egor Vyscrebentsov, 07:52
- [Freeciv-Dev] (PR#15929) Variable specials, Jerome Plut, 07:14
- [Freeciv-Dev] (PR#15809) Remove (ig)tired, Daniel Markstedt, 06:00
- [Freeciv-Dev] Agricultural and Nomadic civs, Daniel Markstedt, 05:59
- [Freeciv-Dev] (PR#15928) Success compiling without included gettext on Mac OSX, Daniel Markstedt, 05:55
- [Freeciv-Dev] (PR#15927) clicking resets the cursor state, Jason Short, 02:18
- [Freeciv-Dev] (PR#15877) Editor: place units with unittype, Jason Short, 01:13
- [Freeciv-Dev] (PR#15924) cursors cleanup, Jason Short, 00:52
- [Freeciv-Dev] (PR#15923) can_conn_edit, Jason Short, 00:17
March 15, 2006
March 13, 2006
- [Freeciv-Dev] Re: (PR#14923) Stupid AI Building Wants, Randy Kramer, 11:01
- [Freeciv-Dev] Re: (PR#14923) Stupid AI Building Wants, Per I. Mathisen, 07:19
- [Freeciv-Dev] Re: (PR#14923) Stupid AI Building Wants, Randy Kramer, 07:13
- (no subject), Hubert Maier, 03:28
- [Freeciv-Dev] Re: (PR#14923) Stupid AI Building Wants, Per I. Mathisen, 03:07
- [Freeciv-Dev] Re: (PR#15877) Editor: place units and cities, Mike Kaufman, 00:31
March 12, 2006
- [Freeciv-Dev] Re: (PR#15840) common/dataio.c:700 is dubious, Guillaume Melquiond, 18:10
- [Freeciv-Dev] Re: (PR#15840) common/dataio.c:700 is dubious, Jason Short, 17:36
- [Freeciv-Dev] (PR#15877) Editor: place units with unittype, Mike Kaufman, 10:42
- [Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/585165, freeciv, 05:37
- [Freeciv-Dev] Re: (PR#15840) common/dataio.c:700 is dubious, Guillaume Melquiond, 03:45
March 11, 2006
- [Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/584889, freeciv, 23:30
- [Freeciv-Dev] (PR#15873) loading a saved game starts all players in AI mode, even mine!, Joseph Cheek, 22:44
- [Freeciv-Dev] (PR#15872) gtk+2 civclient segfaults when right-clicking some techs, Joseph Cheek, 22:19
- [Freeciv-Dev] Re: (PR#14923) Stupid AI Building Wants, Benedict Adamson, 18:28
- [Freeciv-Dev] (PR#14763) Design of advanced governments code, Vasco Alexandre da Silva Costa, 16:24
- [Freeciv-Dev] Re: (PR#14923) Stupid AI Building Wants, Per I. Mathisen, 15:13
- [Freeciv-Dev] (PR#15867) Client Exit if Metaserver Data Bad?, Benedict Adamson, 14:30
- [Freeciv-Dev] Re: (PR#15809) Remove (ig)tired, Benedict Adamson, 14:30
- [Freeciv-Dev] Re: (PR#15856) Editor: Edit nation info, Mike Kaufman, 13:15
- [Freeciv-Dev] Re: (PR#15840) common/dataio.c:700 is dubious, Jason Short, 12:38
- [Freeciv-Dev] Re: (PR#15856) Editor: Edit nation info, Mike Kaufman, 10:31
- [Freeciv-Dev] (PR#15864) Fix two borders problems, Per I. Mathisen, 10:23
- [Freeciv-Dev] Re: (PR#15809) Remove (ig)tired, Per I. Mathisen, 10:10
- [Freeciv-Dev] (PR#15809) Remove (ig)tired, Daniel Markstedt, 09:51
- [Freeciv-Dev] (PR#15862) pubserver 2.0 crash in sniff_packets, Jason Short, 08:35
- (no subject), himasaram, 08:03
- [Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/584730, freeciv, 07:06
- [Freeciv-Dev] Re: (PR#15843) Editor: Fix fortress, paint city, Per I. Mathisen, 06:36
- [Freeciv-Dev] Re: game without human players, Per Inge Mathisen, 06:33
- [Freeciv-Dev] game without human players, Rasa Karapandza, 06:14
- [Freeciv-Dev] Re: (PR#15840) common/dataio.c:700 is dubious, Guillaume Melquiond, 04:21
- [Freeciv-Dev] Re: (PR#15856) Editor: Edit nation info, Jason Short, 02:11
- [Freeciv-Dev] (PR#15807) Freeciv icon, Daniel Markstedt, 00:57
- [Freeciv-Dev] Re: (PR#15856) Editor: Edit nation info, Mike Kaufman, 00:22
March 10, 2006
- [Freeciv-Dev] (PR#15716) Support for more city styles, Daniel Markstedt, 23:53
- [Freeciv-Dev] Re: (PR#15850) 1, 2, 3, and 4 keys don't move unit, Joseph Cheek, 23:46
- [Freeciv-Dev] Re: (PR#15850) 1, 2, 3, and 4 keys don't move unit, Jason Short, 23:41
- [Freeciv-Dev] (PR#15856) Editor: Edit nation info, Mike Kaufman, 23:37
- [Freeciv-Dev] (PR#15846) use Q_ for groups, Daniel Markstedt, 23:30
- [Freeciv-Dev] Re: (PR#15850) 1, 2, 3, and 4 keys don't move unit, Joseph Cheek, 23:27
- [Freeciv-Dev] (PR#15855) allow "cancel" in nation selection, Jason Short, 23:24
- [Freeciv-Dev] (PR#15854) goto.c:860: Assertion `unit_is_in_focus(punit)' failed, Joseph Cheek, 23:19
- [Freeciv-Dev] Re: (PR#15850) 1, 2, 3, and 4 keys don't move unit, Jason Short, 23:13
- [Freeciv-Dev] (PR#15853), Daniel Markstedt, 23:11
- [Freeciv-Dev] (PR#15852) show all messages in pregame, Jason Short, 23:09
- [Freeciv-Dev] (PR#15851) allow a player to change leader, Jason Short, 23:08
- [Freeciv-Dev] (PR#15850) 1, 2, 3, and 4 keys don't move unit, Joseph Cheek, 22:17
- [Freeciv-Dev] (PR#15716) Support for more city styles, Jason Short, 21:32
- [Freeciv-Dev] (PR#15840) common/dataio.c:700 is dubious, Jason Short, 21:28
- [Freeciv-Dev] (PR#15839) server/command.c#64: Wrong words order?, Jason Short, 21:22
- [Freeciv-Dev] (PR#15846) use Q_ for groups, Jason Short, 19:06
- [Freeciv-Dev] Re: (PR#15843) Editor: Fix fortress, paint city, Jason Short, 18:12
- [Freeciv-Dev] (PR#15844) per-conn for several packets, Jason Short, 17:35
- [Freeciv-Dev] Re: (PR#15843) Editor: Fix fortress, paint city, Per I. Mathisen, 17:25
- [Freeciv-Dev] Re: (PR#15843) Editor: Fix fortress, paint city, Jason Short, 17:07
- [Freeciv-Dev] (PR#15843) Editor: Fix fortress, paint city, Per I. Mathisen, 16:53
- [Freeciv-Dev] Re: (PR#15841) suggested improvements to pregame dialog, Jason Short, 16:42
- [Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/584425, freeciv, 15:42
- [Freeciv-Dev] (PR#15841) suggested improvements to pregame dialog, Per I. Mathisen, 14:46
- [Freeciv-Dev] (PR#15840) common/dataio.c:700 is dubious, Guillaume Melquiond, 14:30
- [Freeciv-Dev] (PR#15839) server/command.c#64: Wrong words order?, Egor Vyscrebentsov, 13:58
- [Freeciv-Dev] Re: (PR#15751) Original string bugs/typos, batch, Sini Ruohomaa, 07:18
- [Freeciv-Dev] (PR#15799) freeciv sound bug, Daniel Strecker, 02:31
- [Freeciv-Dev] (PR#15803) civclient -m and --meta have no effect, Daniel Strecker, 02:30
- [Freeciv-Dev] Re: (PR#14449) Citystyle names should use Q_() macro, Daniel Markstedt, 02:30
- [Freeciv-Dev] Re: (PR#15807) Freeciv icon, Christian Prochaska, 02:28
- [Freeciv-Dev] (PR#15261) Observer ghost cities, Jason Short, 00:11
March 09, 2006
- [Freeciv-Dev] (PR#15364) Tournament ruleset for HEAD, Jason Short, 23:26
- [Freeciv-Dev] (PR#14449) Citystyle names should use Q_() macro, Jason Short, 22:42
- [Freeciv-Dev] (PR#14449) Citystyle names should use Q_() macro, Jason Short, 22:18
- [Freeciv-Dev] (PR#14449) Citystyle names should use Q_() macro, Jason Short, 22:15
- [Freeciv-Dev] (PR#15828) inconsistent interpretation of quotes, Jason Short, 21:10
- [Freeciv-Dev] Re: (PR#15797) 2.1 tilesets, Jason Short, 17:19
- [Freeciv-Dev] Re: (PR#15797) 2.1 tilesets, Daniel Markstedt, 16:21
- [Freeciv-Dev] Re: (PR#15809) Remove (ig)tired, Randy Kramer, 12:26
- [Freeciv-Dev] Re: (PR#15809) Remove (ig)tired, Randy Kramer, 12:24
- [Freeciv-Dev] Re: (PR#15809) Remove (ig)tired, Per Inge Mathisen, 08:49
- [Freeciv-Dev] Re: (PR#15809) Remove (ig)tired, Per Inge Mathisen, 08:47
- [Freeciv-Dev] Re: (PR#15809) Remove (ig)tired, Randy Kramer, 08:27
- [Freeciv-Dev] Re: (PR#15809) Remove (ig)tired, Randy Kramer, 08:25
- [Freeciv-Dev] Re: (PR#15807) Freeciv icon, Vijay Kiran Kamuju, 02:58
- [Freeciv-Dev] (PR#15807) Freeciv icon, Daniel Markstedt, 02:38
- [Freeciv-Dev] (PR#15807) Freeciv icon, Daniel Markstedt, 00:51
March 08, 2006
- [Freeciv-Dev] (PR#15751) Original string bugs/typos, batch, Daniel Markstedt, 23:41
- [Freeciv-Dev] (PR#15751) Original string bugs/typos, batch, Daniel Markstedt, 23:29
- [Freeciv-Dev] Re: (PR#15751) Original string bugs/typos, batch, Jason Short, 22:40
- [Freeciv-Dev] (PR#15751) Original string bugs/typos, batch, Daniel Markstedt, 22:26
- [Freeciv-Dev] (PR#15807) Freeciv icon, Daniel Markstedt, 21:44
- [Freeciv-Dev] (PR#15807) Freeciv icon, Jason Short, 21:43
- [Freeciv-Dev] (PR#15818) LAN tab shows servers we can't join, Jason Short, 21:40
- [Freeciv-Dev] (PR#15802) more commands for conn menu, Jason Short, 21:39
- [Freeciv-Dev] (PR#15799) freeciv sound bug, Jason Short, 21:15
- [Freeciv-Dev] Re: (PR#15809) Remove (ig)tired, Jason Short, 20:14
- [Freeciv-Dev] (PR#15803) civclient -m and --meta have no effect, Jason Short, 19:46
- [Freeciv-Dev] Re: (PR#15809) Remove (ig)tired, Billy Naylor, 19:38
- [Freeciv-Dev] (PR#15803) civclient -m and --meta have no effect, Jason Short, 19:30
- [Freeciv-Dev] Re: (PR#15807) Freeciv icon, Benedict Adamson, 18:51
- [Freeciv-Dev] Re: (PR#15807) Freeciv icon, Daniel Markstedt, 17:30
- [Freeciv-Dev] Re: (PR#15810) Editor: Recalculate borders, Jason Short, 15:22
- [Freeciv-Dev] Re: (PR#15807) Freeciv icon, Graham Reeds, 15:04
- [Freeciv-Dev] (PR#15810) Editor: Recalculate borders, Per I. Mathisen, 14:09
- [Freeciv-Dev] test, Per Inge Mathisen, 13:31
- [Freeciv-Dev] Re: (PR#15809) Remove (ig)tired, Jason Short, 13:22
- [Freeciv-Dev] (PR#15809) Remove (ig)tired, Per I. Mathisen, 13:02
- [Freeciv-Dev] Re: (PR#15807) Freeciv icon, Vijay Kiran Kamuju, 05:08
- [Freeciv-Dev] (PR#15807) Freeciv icon, Daniel Markstedt, 04:55
March 07, 2006
- [Freeciv-Dev] (PR#15802) more commands for conn menu, Jason Short, 22:28
- [Freeciv-Dev] Re: (PR#14923) Stupid AI Building Wants, Benedict Adamson, 15:10
- [Freeciv-Dev] Re: (PR#15797) 2.1 tilesets, Jason Short, 14:08
- [Freeciv-Dev] www.freeciv.org is not reachable, Gilderoy, 07:20
- [Freeciv-Dev] (PR#15797) 2.1 tilesets, Daniel Markstedt, 06:33
- [Freeciv-Dev] (PR#15688) gtk2 client needs pregame observer support, Jason Short, 02:17
- [Freeciv-Dev] Re: Packet format question, Raimar Falke, 00:38
March 06, 2006
- [Freeciv-Dev] Freeciv icon [was:Re: Freeciv 2.0.8 released], Daniel Markstedt, 22:57
- [Freeciv-Dev] Re: Packet format question, Forrest Sondahl, 21:13
- [Freeciv-Dev] Re: Packet format question, Jason Dorje Short, 19:42
- [Freeciv-Dev] Re: Packet format question, Jason Dorje Short, 17:35
- [Freeciv-Dev] Packet format question, Forrest Sondahl, 15:21
- [Freeciv-Dev] GTK libraries & dependencies [was: Freeciv 2.0.8 released], John Keller, 15:01
- [Freeciv-Dev] Re: Freeciv 2.0.8 released, Christian Prochaska, 11:53
- [Freeciv-Dev] Re: Freeciv 2.0.8 released, John Keller, 08:42
- [Freeciv-Dev] Re: (PR#15751) Original string bugs/typos, batch, Sini Ruohomaa, 08:38
- [Freeciv-Dev] Re: Freeciv 2.0.8 released, Christian Prochaska, 08:33
- [Freeciv-Dev] Re: Freeciv 2.0.8 released, Daniel Markstedt, 07:45
- [Freeciv-Dev] Re: Freeciv 2.0.8 released, John Keller, 06:07
- [Freeciv-Dev] Re: Freeciv 2.0.8 released, Christian Prochaska, 05:13
- [Freeciv-Dev] Freeciv 2.0.8 released, Jason Dorje Short, 02:58
- [Freeciv-Dev] Re: (PR#14923) Stupid AI Building Wants, Per I. Mathisen, 02:45
March 05, 2006
- [Freeciv-Dev] (PR#15785) pubserver 2.0 crash in init_tech, Jason Short, 19:52
- [Freeciv-Dev] Re: (PR#15751) Original string bugs/typos, batch, Jason Short, 19:51
- [Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/582289, freeciv, 19:38
- [Freeciv-Dev] Re: (PR#14923) Stupid AI Building Wants, Benedict Adamson, 17:39
- [Freeciv-Dev] (PR#15782) pubserver 2.0 crash in game_free, Jason Short, 17:16
- [Freeciv-Dev] Re: (PR#15751) Original string bugs/typos, batch, Daniel Markstedt, 17:16
- [Freeciv-Dev] Re: (PR#14923) Stupid AI Building Wants, Per I. Mathisen, 16:23
- [Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/582177, freeciv, 16:08
March 04, 2006
March 03, 2006
March 02, 2006
- [Freeciv-Dev] (PR#12957) meta-ticket for 2.1 release, Daniel Markstedt, 23:37
- [Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/581005, freeciv, 21:13
- [Freeciv-Dev] Re: (PR#15736) airlift behaviour change proposal for 2.1, Per I. Mathisen, 19:21
- [Freeciv-Dev] (PR#15751) Original string bugs/typos, batch, sini.ruohomaa@xxxxxx, 18:25
- [Freeciv-Dev] Re: (PR#15736) airlift behaviour change proposal for 2.1, Jaroslav Libák, 18:25
- [Freeciv-Dev] (PR#15752) ru.po error?, Jason Short, 16:25
- [Freeciv-Dev] (PR#10760) alternate flags, Jason Short, 11:27
- [Freeciv-Dev] (PR#15749) pubserver 2.0 crash in mapgen, Jason Short, 11:23
- [Freeciv-Dev] (PR#15748) gui-stub compile fix, Christian Prochaska, 11:01
[Prev Period] |
[Next Period] |
Mail converted by MHonArc
|