[Freeciv-Dev] Re: (PR#15809) Remove (ig)tired
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Subject: |
[Freeciv-Dev] Re: (PR#15809) Remove (ig)tired |
From: |
"Per I. Mathisen" <per@xxxxxxxxxxx> |
Date: |
Sat, 11 Mar 2006 08:10:23 -0800 |
Reply-to: |
bugs@xxxxxxxxxxx |
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=15809 >
On Sat, 11 Mar 2006, Daniel Markstedt wrote:
> On the other hand I'm kind of sad seeing support for 'tired' units
> dropped completely. Just like removing "cross settling"; it made a lot
> of sense from a game design perspective, but effectively split the
> Freeciv community in two.
What is "cross settling"?
> Would it be very difficult to leave a backwards compatibility server
> option for a few versions..?
It would not be hard, but it would be rather ugly. I am not at all
convinced anyone would use such a server option, so I am not enthusiastic
about adding one.
- Per
- [Freeciv-Dev] Re: (PR#15809) Remove (ig)tired, Jason Short, 2006/03/08
- [Freeciv-Dev] Re: (PR#15809) Remove (ig)tired, Billy Naylor, 2006/03/08
- [Freeciv-Dev] Re: (PR#15809) Remove (ig)tired, Jason Short, 2006/03/08
- [Freeciv-Dev] Re: (PR#15809) Remove (ig)tired, Randy Kramer, 2006/03/09
- [Freeciv-Dev] Re: (PR#15809) Remove (ig)tired, Per Inge Mathisen, 2006/03/09
- [Freeciv-Dev] Re: (PR#15809) Remove (ig)tired, Randy Kramer, 2006/03/09
- [Freeciv-Dev] Re: (PR#15809) Remove (ig)tired, Randy Kramer, 2006/03/09
- [Freeciv-Dev] (PR#15809) Remove (ig)tired, Daniel Markstedt, 2006/03/11
- [Freeciv-Dev] Re: (PR#15809) Remove (ig)tired,
Per I. Mathisen <=
- [Freeciv-Dev] Re: (PR#15809) Remove (ig)tired, Benedict Adamson, 2006/03/11
- [Freeciv-Dev] (PR#15809) Remove (ig)tired, Daniel Markstedt, 2006/03/16
- [Freeciv-Dev] Re: (PR#15809) Remove (ig)tired, Per I. Mathisen, 2006/03/16
- [Freeciv-Dev] Re: (PR#15809) Remove (ig)tired, Jason Short, 2006/03/16
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