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[Freeciv-Dev] Re: (PR#15809) Remove (ig)tired
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[Freeciv-Dev] Re: (PR#15809) Remove (ig)tired

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To: per@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#15809) Remove (ig)tired
From: "Billy Naylor" <banjo@xxxxxxxxxx>
Date: Wed, 8 Mar 2006 17:37:35 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=15809 >

Per I. Mathisen wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=15809 >
> 
> This patch removes the F_IGTIRED flag, which has been completely unused,
> and the "tired penalty" for attackers that have less than 1 move left,
> which is a newbie deathtrap. I strongly suspect that most if not all of
> the complaints we have gotten from players who feel that "the AI cheats",
> "I never win battles" or "the % chance to win is false" got burned by this
> dubious feature. I see no redeeming value in it, so out it goes, IMHO.
> 
>   - Per


i use 'IgTired' in rndCiv
espcially for Robotic units

We shouldn't be *removing* options for ruleset  developers.

-billy





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