[Freeciv-Dev] Re: (PR#15809) Remove (ig)tired
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=15809 >
On Wednesday 08 March 2006 09:13 pm, Jason Short wrote:
> Options that make gameplay worse should be removed. In this case it's
> not the igtired flag that's being removed, it is the concept of
> "tiredness". The only reason we'd want to keep that is for
> compatibility with civ1/2, but I don't really think it's crucial.
Why not leave the compatibility with civ 1/2--that is one of the goals isn't
it (or at least to have a civ 1/2 compatibility mode)?
> However it might be better just to get rid of fractional movement points.
See previous comment.
Randy Kramer
- [Freeciv-Dev] Re: (PR#15809) Remove (ig)tired, Jason Short, 2006/03/08
- [Freeciv-Dev] Re: (PR#15809) Remove (ig)tired, Billy Naylor, 2006/03/08
- [Freeciv-Dev] Re: (PR#15809) Remove (ig)tired, Jason Short, 2006/03/08
- [Freeciv-Dev] Re: (PR#15809) Remove (ig)tired,
Randy Kramer <=
- [Freeciv-Dev] Re: (PR#15809) Remove (ig)tired, Per Inge Mathisen, 2006/03/09
- [Freeciv-Dev] Re: (PR#15809) Remove (ig)tired, Randy Kramer, 2006/03/09
- [Freeciv-Dev] Re: (PR#15809) Remove (ig)tired, Randy Kramer, 2006/03/09
- [Freeciv-Dev] (PR#15809) Remove (ig)tired, Daniel Markstedt, 2006/03/11
- [Freeciv-Dev] Re: (PR#15809) Remove (ig)tired, Per I. Mathisen, 2006/03/11
- [Freeciv-Dev] Re: (PR#15809) Remove (ig)tired, Benedict Adamson, 2006/03/11
- [Freeciv-Dev] (PR#15809) Remove (ig)tired, Daniel Markstedt, 2006/03/16
- [Freeciv-Dev] Re: (PR#15809) Remove (ig)tired, Per I. Mathisen, 2006/03/16
- [Freeciv-Dev] Re: (PR#15809) Remove (ig)tired, Jason Short, 2006/03/16
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