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[Freeciv-Dev] (PR#15846) use Q_ for groups
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[Freeciv-Dev] (PR#15846) use Q_ for groups

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#15846) use Q_ for groups
From: "Daniel Markstedt" <himasaram@xxxxxxxx>
Date: Fri, 10 Mar 2006 21:30:37 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=15846 >

> [jdorje - Sat Mar 11 01:06:23 2006]:
> 
> This patch (as requested in PR#14449) allows groups to use Q_().
> 
> There is a substantial overhaul of the groups design included.  This is 
> partially needed for the reason discussed in that ticket: we have to 
> have a master copy of group names so that the prefixed strings aren't 
> needed everywhere.  It also necessitates a new manditory capability.
> 
> This version of the patch is for 2.1.  Only small changes 
> (packets.def/capstr.c) are needed for the development version.  The 
> patch is intended for both (although if this isn't needed for 2.1, we 
> can just apply it to the dev version).
> 
> I haven't actually tested it with translated strings.  I won't commit it 
> until someone reports that it works with the Q_() translations.
> 
> -jason
> 
> 


I had to add nations.ruleset to POTFILES.in to be able to localize the
groups, but otherwise it works great.

-Daniel



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