[Freeciv-Dev] Re: (PR#15850) 1, 2, 3, and 4 keys don't move unit
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Subject: |
[Freeciv-Dev] Re: (PR#15850) 1, 2, 3, and 4 keys don't move unit |
From: |
"Joseph Cheek" <joseph@xxxxxxxxx> |
Date: |
Fri, 10 Mar 2006 21:27:30 -0800 |
Reply-to: |
bugs@xxxxxxxxxxx |
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=15850 >
oh i see! this is on a laptop, so num lock wasn't on, i was using the
normal number keys at the top of the keyboard.
could shift+1, shift+2, etc, be used? i realize that this would present
problems for some international keyboard layouts tho. at least on a
french keyboard, you have to hold down shift to *get* the numbers at
the top of the keyboard, as opposed to a US keyboard where unshifted you
get 1 and shifted you get !.
joe
Jason Short wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=15850 >
>
> Joseph Cheek wrote:
>
>> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=15850 >
>>
>> Hi devs,
>>
>> congrats on a great game! I like what you have done with the map in
>> 2.1.99-pre, especially the new default tileset. but only half of the
>> number keys on the number pad work - I can move with 6, 7, 8, and 9, but
>> not with 1, 2, 3, or 4. this makes it hard to precisely position a unit
>> without (g)oto, which is very cumbersome for single-tile moves (and
>> unworkable for missiles, which can no longer be moved with (g)oto and
>> clicking on any tile that isn't a friendly city, even an enemy unit!)
>>
>>
>> I guess this is really two bugs, the number pad bug and the missile
>> movement bug. If you could fix both, it would be great, but the number
>> pad bug is certainly the more annoying.
>>
>
> This has been reported by Egor before, but I didn't realize how
> crippling it was.
>
> The problem is that in 2.1, the 1-4 keys have been stolen for use by
> battlegroups. But if this prevents the number pad from working...then
> it's probably not acceptable.
>
> So what we need is a new set of key controls for battlegroups.
>
> -jason
>
>
- [Freeciv-Dev] Re: (PR#15850) 1, 2, 3, and 4 keys don't move unit, Jason Short, 2006/03/10
- [Freeciv-Dev] Re: (PR#15850) 1, 2, 3, and 4 keys don't move unit,
Joseph Cheek <=
- [Freeciv-Dev] Re: (PR#15850) 1, 2, 3, and 4 keys don't move unit, Jason Short, 2006/03/10
- [Freeciv-Dev] Re: (PR#15850) 1, 2, 3, and 4 keys don't move unit, Joseph Cheek, 2006/03/10
- [Freeciv-Dev] Keys and battlegroups [Was: Re: (PR#15850) 1, 2, 3, and 4 keys don't move unit], Egor Vyscrebentsov, 2006/03/16
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