[Freeciv-Dev] Re: (PR#15751) Original string bugs/typos, batch
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=15751 >
Daniel Markstedt wrote:
>>server/cityhand.c:387 and others suggest translating string
>>"%s". Absolutely needs a context indicator and preferrably
>>also a translator comment; otherwise in practice
>>untranslateable. Should be translateable, not marked untranslateable.
>
> I just suppose these kind of strings never have to be altered by
> translators. Such as the name of a nation etc.
You would never have to translate "%s", though the content should of
course be translated (and most likely is).
Probably this string used to be _("Game: %s") before the "Game: " part
was cut out...
A side note: in the code
notify_player(pplayer, pcity->tile, E_BAD_COMMAND,
"%s", message);
the "%s" is acutally needed...because message may contain % or other
meta-characters which are not properly escaped.
-jason
- [Freeciv-Dev] Re: (PR#15751) Original string bugs/typos, batch, Daniel Markstedt, 2006/03/05
- [Freeciv-Dev] Re: (PR#15751) Original string bugs/typos, batch,
Jason Short <=
- [Freeciv-Dev] Re: (PR#15751) Original string bugs/typos, batch, Sini Ruohomaa, 2006/03/06
- [Freeciv-Dev] (PR#15751) Original string bugs/typos, batch, Daniel Markstedt, 2006/03/08
- [Freeciv-Dev] Re: (PR#15751) Original string bugs/typos, batch, Jason Short, 2006/03/08
- [Freeciv-Dev] (PR#15751) Original string bugs/typos, batch, Daniel Markstedt, 2006/03/08
- [Freeciv-Dev] (PR#15751) Original string bugs/typos, batch, Daniel Markstedt, 2006/03/08
- [Freeciv-Dev] Re: (PR#15751) Original string bugs/typos, batch, Sini Ruohomaa, 2006/03/10
- [Freeciv-Dev] (PR#15751) Original string bugs/typos, batch, Daniel Markstedt, 2006/03/30
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