[Freeciv-Dev] (PR#15711) sdl-gui error on win32
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=15711 >
> [john@xxxxxxxxxxxxxxxx - Di 28. Feb 2006, 02:49:32]:
>
> I've had this error too. It is the weirdest most possible error - some
sort
> of compiler bug, I'm guessing. If you put a freelog in fz_from_file in
> utility/ioz.c, between is_reg_file_for_access and the switch
statement, the
> error seems to go away, but only with -O2. I have absolutely no clue why
> this might be.
>
> ----- Original Message -----
> From: <exe_tmp@xxxxxx>
> Sent: Monday, February 27, 2006 8:44 PM
> Subject: [Freeciv-Dev] (PR#15711) sdl-gui error on win32
>
>
>
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=15711 >
>
> hi,
> i compiled freeciv as a sdl-gui client on win32 using mingw, yet i get an
> error when starting it, gdb output as following:
>
> $ gdb civclient.exe
> GNU gdb 5.2.1
> Copyright 2002 Free Software Foundation, Inc.
> GDB is free software, covered by the GNU General Public License, and
you are
> welcome to change it and/or distribute copies of it under certain
> conditions.
> Type "show copying" to see the conditions.
> There is absolutely no warranty for GDB. Type "show warranty" for
details.
> This GDB was configured as "i686-pc-mingw32"...(no debugging symbols
> found)...
> (gdb) run
> Starting program: e:\freeciv/civclient.exe
>
> Program received signal SIGSEGV, Segmentation fault.
> 0x0043f9ad in _size_of_stack_reserve__ ()
> (gdb) bt
> #0 0x0043f9ad in _size_of_stack_reserve__ ()
> (gdb) Cannot access memory at address 0x200000
>
> regards
> martin
>
which Windows version?
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