[Freeciv-Dev] Beta1: civserver ignores nonexistent savegame
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Freeciv Developers <freeciv-dev@xxxxxxxxxxx> |
Subject: |
[Freeciv-Dev] Beta1: civserver ignores nonexistent savegame |
From: |
Christian Knoke <chrisk@xxxxxxxxx> |
Date: |
Sat, 25 Mar 2006 10:35:51 +0100 |
filed in RT under #16011
SVN 2.1 24 MAR 2006
chris@karl:~$ LANG= civserver -f .freeciv/saves/testspiel-a+0360m.sav.gz
This is the server for Freeciv version 2.1.0-beta1 (beta version)
You can learn a lot about Freeciv at http://www.freeciv.org/
THIS IS A BETA VERSION
Freeciv 2.1.0 will be released in
June, at http://www.freeciv.org/
2: Loading rulesets
Could not load savefile: .freeciv/saves/testspiel-a+0360m.sav.gz
2: Now accepting new client connections.
For introductory help, type 'help'.
>
Instead, I think civserver should exit, if it cannot find a file given on
the command line.
Christian
--
Christian Knoke * * * http://cknoke.de
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
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