[Freeciv-Dev] Re: (PR#15977) Domestic advisor builds redundant buildings
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=15977 >
Guillaume Melquiond wrote:
...
> As far as I understand it, it's because all the ai.building_wants are
> 0, so the advisor just choose the first legal one, even if it is
> redundant.
...
However, the building want for Coinage should be positive, so the
advisor should choose Coinage if all the improvements are redundant.
This bug is fixed in my monster patch for PR#14923.
- [Freeciv-Dev] Re: (PR#15977) Domestic advisor builds redundant buildings,
Benedict Adamson <=
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