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[Freeciv-Dev] (PR#16031) Beta1: civserver ignores nonexistent savegame
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Subject: [Freeciv-Dev] (PR#16031) Beta1: civserver ignores nonexistent savegame
From: "Christian Knoke" <chrisk@xxxxxxxxx>
Date: Sun, 26 Mar 2006 02:39:50 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=16031 >


SVN 2.1 24 MAR 2006

chris@karl:~$ LANG= civserver -f .freeciv/saves/testspiel-a+0360m.sav.gz
This is the server for Freeciv version 2.1.0-beta1 (beta version)
You can learn a lot about Freeciv at http://www.freeciv.org/

THIS IS A BETA VERSION
Freeciv 2.1.0 will be released in
June, at http://www.freeciv.org/

2: Loading rulesets
Could not load savefile: .freeciv/saves/testspiel-a+0360m.sav.gz
2: Now accepting new client connections.

For introductory help, type 'help'.
>


Instead, I think civserver should exit, if it cannot find a file given on
the command line.

Christian

-- 
Christian Knoke            * * *            http://cknoke.de
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.





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