freeciv-dev April 2005
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- April 30, 2005
- [Freeciv-Dev] (PR#12947) move tile_get_known into tile.h, Jason Short, 19:40
- [Freeciv-Dev] (PR#12946) FACTOR in consider_settler_action, Brian Dunstan, 19:02
- [Freeciv-Dev] Re: (PR#12840) delay in pollution patrol (possible causes), Brian Dunstan, 18:26
- [Freeciv-Dev] (PR#12945) better overview colors, Jason Short, 18:18
- [Freeciv-Dev] (PR#12706) [PATCH] Events framework: version 4, Vasco Alexandre da Silva Costa, 18:03
- [Freeciv-Dev] (PR#12944) bv_id must die, Jason Short, 14:37
- [Freeciv-Dev] (PR#12943) Icon not included in Windows Gtk2 distribution, John Bauman, 11:41
- [Freeciv-Dev] Re: (PR#12905) RFC: normalizing the effects of happiness buildings, Brian Dunstan, 11:31
- [Freeciv-Dev] Re: (PR#12905) RFC: normalizing the effects of happiness buildings, Peter Schaefer, 11:21
- [Freeciv-Dev] (PR#12942) newzealand not in data/flags/Makefile.am, Brian Dunstan, 11:05
- [Freeciv-Dev] Re: (PR#12905) RFC: normalizing the effects of happiness buildings, Brian Dunstan, 10:33
- [Freeciv-Dev] Re: (PR#12910) New Intro Graphic?, Peter Schaefer, 06:44
- [Freeciv-Dev] Re: (PR#12905) RFC: normalizing the effects of happiness buildings, Peter Schaefer, 06:31
- [Freeciv-Dev] (PR#12939) create global observer, Mike Kaufman, 00:10
April 29, 2005
- [Freeciv-Dev] (PR#12931) autoexplorers crash in development code, Jason Short, 22:23
- [Freeciv-Dev] (PR#12938) move tile-info functions out of map.h, Jason Short, 21:35
- [Freeciv-Dev] Re: (PR#12905) RFC: normalizing the effects of happiness buildings, (Eddie Anderson), 21:10
- [Freeciv-Dev] Re: (PR#12934) Update problem when my city got conquered, Benoit Hudson, 20:12
- [Freeciv-Dev] (PR#12937) use bitvectors for embassies, Jason Short, 19:48
- [Freeciv-Dev] (PR#12757) Move some govt stuff to effects, Jason Short, 19:27
- [Freeciv-Dev] Re: (PR#12934) Update problem when my city got conquered, Jason Short, 19:19
- [Freeciv-Dev] (PR#12706) Events framework, Jason Short, 17:44
- [Freeciv-Dev] Re: (PR#12840) delay in pollution patrol (possible causes), Brian Dunstan, 17:12
- [Freeciv-Dev] (PR#12936) put 'ready' into the conn dialog, Jason Short, 17:05
- [Freeciv-Dev] (PR#12935) Odd recenter when unloading all from transporter, John Bauman, 16:00
- [Freeciv-Dev] (PR#12840) delay in pollution patrol (possible causes), Jason Short, 15:51
- [Freeciv-Dev] (PR#12706) [PATCH] Events framework: version 3, Vasco Alexandre da Silva Costa, 15:38
- [Freeciv-Dev] Re: (PR#12910) New Intro Graphic?, Trevor Fuson, 15:04
- [Freeciv-Dev] (PR#12934) Update problem when my city got conquered, joona.kiiski@xxxxxx, 15:04
- [Freeciv-Dev] (PR#12920) Broken link in documentation, Paul Zastoupil, 14:43
- [Freeciv-Dev] Re: (PR#12920) Broken link in documentation, Jason Short, 13:42
- [Freeciv-Dev] (PR#12933) bug in river generation conditionals, Jason Short, 12:45
- [Freeciv-Dev] Re: (PR#12905) RFC: normalizing the effects of happiness buildings, Benedict Adamson, 12:39
- [Freeciv-Dev] Re: (PR#12923) Bugs + Suggestions/Wishes, Reggy Ekkebus, 08:53
- [Freeciv-Dev] Re: (PR#12920) Changed generator in documentation, Marcel Edward Verhagen, 07:33
- [Freeciv-Dev] Re: (PR#12833) Re: (PR#12844) Re: consider_settler_action simplification, Peter Schaefer, 07:32
- [Freeciv-Dev] Re: (PR#12905) RFC: normalizing the effects of happiness buildings, Peter Schaefer, 07:20
- [Freeciv-Dev] (PR#12932) 2.0.1 win32 port japanese broblems, Keishi Suenaga, 04:43
- [Freeciv-Dev] (PR#12931) autoexplorers crash in development code, Jason Short, 02:49
- [Freeciv-Dev] Re: (PR#12923) Bugs + Suggestions/Wishes, Reggy Ekkebus, 02:28
- [Freeciv-Dev] Re: (PR#12906) RFC: rethinking "celebration" city growth, Brian Dunstan, 00:38
- [Freeciv-Dev] Re: (PR#12930) RFC: generalizing output types in effects, Per I. Mathisen, 00:33
- [Freeciv-Dev] Re: (PR#12905) RFC: normalizing the effects of happiness buildings, (Eddie Anderson), 00:22
- [Freeciv-Dev] Re: (PR#12905) RFC: normalizing the effects of happiness buildings, (Eddie Anderson), 00:21
- [Freeciv-Dev] (PR#12833) Re: (PR#12844) Re: consider_settler_action simplification, (Eddie Anderson), 00:20
- [Freeciv-Dev] Re: (PR#12906) RFC: rethinking "celebration" city growth, (Eddie Anderson), 00:19
- [Freeciv-Dev] Re: (PR#12905) RFC: normalizing the effects of happiness buildings, (Eddie Anderson), 00:19
- [Freeciv-Dev] Re: (PR#12906) RFC: rethinking "celebration" city growth, (Eddie Anderson), 00:18
- [Freeciv-Dev] (PR#12930) RFC: generalizing output types in effects, Jason Short, 00:16
- [Freeciv-Dev] (PR#12929) researchcost of 4 doesn't work?, Jason Short, 00:09
April 28, 2005
- [Freeciv-Dev] (PR#12706) Events framework, Jason Short, 20:50
- [Freeciv-Dev] Re: (PR#12927) RFC: rename pplayer->player_no, Jason Short, 20:11
- [Freeciv-Dev] Re: (PR#12926) output_type structure, Jason Short, 20:08
- [Freeciv-Dev] Re: (PR#12923) Bugs + Suggestions/Wishes, Jason Short, 20:06
- [Freeciv-Dev] Re: (PR#12920) Broken link in documentation, Jordi Negrevernis i Font, 16:17
- [Freeciv-Dev] (PR#12927) RFC: rename pplayer->player_no, Jason Short, 16:14
- [Freeciv-Dev] (PR#12928) standardize typedef naming, Jason Short, 16:12
- [Freeciv-Dev] Re: (PR#12920) Broken link in documentation, Benoit Hudson, 15:41
- [Freeciv-Dev] Re: (PR#12927) RFC: rename pplayer->player_no, Benoit Hudson, 15:36
- [Freeciv-Dev] Re: (PR#12919) crazy barbarians, Jason Short, 15:33
- [Freeciv-Dev] Re: (PR#12920) Broken link in documentation, Jason Short, 15:31
- [Freeciv-Dev] (PR#12927) RFC: rename pplayer->player_no, Jason Short, 15:21
- [Freeciv-Dev] Re: (PR#12926) output_type structure, Benoit Hudson, 14:53
- [Freeciv-Dev] Re: (PR#12920) Broken link in documentation, Marcel Edward Verhagen, 14:26
- [Freeciv-Dev] (PR#12706) Events framework, Jason Short, 13:48
- [Freeciv-Dev] (PR#12926) output_type structure, Jason Short, 13:38
- [Freeciv-Dev] Re: (PR#12919) crazy barbarians, Benedict Adamson, 13:36
- [Freeciv-Dev] (PR#12866) Sun Tsu's vs. Barracks II in default ruleset, Jason Short, 13:27
- [Freeciv-Dev] (PR#12925) move specials helpers into terrain.h, Jason Short, 12:57
- [Freeciv-Dev] Re: (PR#12924) freeciv profiling, Brian Dunstan, 12:22
- [Freeciv-Dev] Re: (PR#12919) crazy barbarians, Brian Dunstan, 12:12
- [Freeciv-Dev] (PR#12924) freeciv profiling, Jason Short, 12:12
- [Freeciv-Dev] Re: (PR#12923) Bugs + Suggestions/Wishes, Benoit Hudson, 12:04
- [Freeciv-Dev] Re: (PR#12919) crazy barbarians, Benoit Hudson, 11:34
- [Freeciv-Dev] Re: (PR#12921) Clean up combat.c, Mike Kaufman, 09:11
- [Freeciv-Dev] (PR#12923) Bugs + Suggestions/Wishes, Reggy Ekkebus, 07:04
- [Freeciv-Dev] (PR#12922) 2.0.1 docs disagree on required Gtk+-2.0 version, jacobn+freecivrt@xxxxxxxxxxxxxxxxxxxxxx, 06:42
- [Freeciv-Dev] (PR#12921) Clean up combat.c, James Canete, 06:19
- [Freeciv-Dev] (PR#12921) Clean up combat.c, James Canete, 04:50
- [Freeciv-Dev] Re: (PR#12920) Broken link in documentation, Per I. Mathisen, 03:19
- [Freeciv-Dev] (PR#12920) Broken link in documentation, Marcel Edward Verhagen, 03:14
- [Freeciv-Dev] (PR#12919) crazy barbarians, Jason Short, 03:06
- [Freeciv-Dev] Re: (PR#12910) New Intro Graphic?, Trevor Fuson, 02:53
- [Freeciv-Dev] (PR#12918) move tile_change_terrain and friends into tile.h, Jason Short, 00:29
- [Freeciv-Dev] Re: (PR#12840) delay in pollution patrol (possible causes), Brian Dunstan, 00:27
April 27, 2005
- [Freeciv-Dev] (PR#8759) Proposal: new effects needed, Jason Short, 23:33
- [Freeciv-Dev] (PR#12899) Core unit/city cleanup, Jason Short, 23:24
- [Freeciv-Dev] Re: (PR#12840) delay in pollution patrol (possible causes), Brian Dunstan, 22:23
- [Freeciv-Dev] (PR#12917) myrand() call inside for loop, Jason Short, 22:22
- [Freeciv-Dev] Re: (PR#10894) WINDOWS - can not attack!, Jason Short, 22:13
- [Freeciv-Dev] (PR#10894) WINDOWS - can not attack!, Guest, 21:59
- [Freeciv-Dev] (PR#3651) Window focus/backgound/foreground problem, Guest, 21:31
- [Freeciv-Dev] (PR#12840) delay in pollution patrol (possible causes), Jason Short, 21:22
- [Freeciv-Dev] Re: (PR#12913) send the ruleset to the clients always, Jason Short, 21:06
- [Freeciv-Dev] Re: (PR#12916) add ww to startunits, Peter Schaefer, 19:30
- [Freeciv-Dev] (PR#12706) [PATCH] Events framework: version 2, Vasco Alexandre da Silva Costa, 19:12
- [Freeciv-Dev] Re: (PR#12909) GPL licensing of wiki pages, Jason Short, 18:53
- [Freeciv-Dev] Re: (PR#12916) add ww to startunits, Benoit Hudson, 18:17
- [Freeciv-Dev] (PR#12916) add ww to startunits, Jason Short, 18:13
- [Freeciv-Dev] Re: (PR#12910) New Intro Graphic?, Peter Schaefer, 17:26
- [Freeciv-Dev] Re: (PR#12909) GPL licensing of wiki pages, Martin Pollard, 16:58
- [Freeciv-Dev] (PR#12912) bug #12845, FPE in civserver, M.Keyl@xxxxxxxx, 16:57
- [Freeciv-Dev] (PR#12910) New Intro Graphic?, Trevor Fuson, 16:57
- [Freeciv-Dev] (PR#12909) GPL licensing of wiki pages, Martin Pollard, 16:57
- [Freeciv-Dev] Re: (PR#12840) delay in pollution patrol (possible causes), Brian Dunstan, 16:55
- [Freeciv-Dev] (PR#12908) Bugs in Win32 GTK Client, Tony Liang, 16:54
- [Freeciv-Dev] (PR#12915) remove ecology category, Jason Short, 15:59
- [Freeciv-Dev] (PR#12867) civ2 fundamentalism has no requirements, Jason Short, 15:37
- [Freeciv-Dev] (PR#12914) make flags-versus-shields a client option, Jason Short, 15:06
- [Freeciv-Dev] (PR#12840) delay in pollution patrol (possible causes), Jason Short, 14:14
- [Freeciv-Dev] Re: (PR#12913) send the ruleset to the clients always, Mike Kaufman, 13:10
- [Freeciv-Dev] (PR#12913) send the ruleset to the clients always, Jason Short, 13:02
- [Freeciv-Dev] (PR#12909) GPL licensing of wiki pages, Jason Short, 12:54
- [Freeciv-Dev] Re: (PR#12907) fix gcc4 warnings, Jason Short, 11:09
- [Freeciv-Dev] Re: (PR#12906) RFC: rethinking "celebration" city growth, Peter Schaefer, 10:41
- [Freeciv-Dev] Re: (PR#12905) RFC: normalizing the effects of happiness buildings, Peter Schaefer, 09:40
- [Freeciv-Dev] Re: (PR#12905) RFC: normalizing the effects of happiness buildings, Brian Dunstan, 09:06
- [Freeciv-Dev] Re: (PR#12706) [PATCH] Events framework, Vasco Alexandre da Silva Costa, 07:23
- [Freeciv-Dev] Re: (PR#12906) RFC: rethinking "celebration" city growth, Per I. Mathisen, 06:21
- [Freeciv-Dev] Re: (PR#12905) RFC: normalizing the effects of happiness buildings, Per I. Mathisen, 06:18
- [Freeciv-Dev] Re: (PR#12903) COPYING is no longer accurate, Per I. Mathisen, 06:09
- [Freeciv-Dev] (PR#12907) fix gcc4 warnings, Jason Short, 02:43
April 26, 2005
- [Freeciv-Dev] Re: (PR#12706) [PATCH] Events framework, Jason Short, 22:57
- [Freeciv-Dev] (PR#12706) [PATCH] Events framework, Vasco Alexandre da Silva Costa, 22:38
- [Freeciv-Dev] (PR#12905) RFC: normalizing the effects of happiness buildings, (Eddie Anderson), 22:28
- [Freeciv-Dev] (PR#12906) RFC: rethinking "celebration" city growth, (Eddie Anderson), 22:28
- [Freeciv-Dev] (PR#12904) remove get_tile_output_base, Jason Short, 22:13
- [Freeciv-Dev] (PR#12223) city has changed multiple times (CMA detaches), Jason Short, 21:46
- [Freeciv-Dev] Re: (PR#12903) COPYING is no longer accurate, Vasco Alexandre da Silva Costa, 19:50
- [Freeciv-Dev] (PR#12903) COPYING is no longer accurate, Jason Short, 19:33
- [Freeciv-Dev] Re: (PR#12840) delay in pollution patrol (possible causes), Brian Dunstan, 18:23
- [Freeciv-Dev] Re: (PR#12840) delay in pollution patrol (possible causes), Brian Dunstan, 17:58
- [Freeciv-Dev] (PR#12901) Crash when buying unit, Vasco Alexandre da Silva Costa, 17:45
- [Freeciv-Dev] Re: (PR#12883) generate_packets.py bug: handle-per-conn doesn't work with handle-via-packet, Mike Kaufman, 17:19
- [Freeciv-Dev] Re: (PR#12896) Diplomat fixes, Peter Schaefer, 16:39
- [Freeciv-Dev] Re: (PR#12895) Citybar option, Jason Short, 16:18
- [Freeciv-Dev] Re: (PR#12706) Events framework: lua+tolua, Benoit Hudson, 16:11
- [Freeciv-Dev] Re: (PR#12706) Events framework: lua+tolua, Per I. Mathisen, 16:04
- [Freeciv-Dev] Re: (PR#12706) Events framework: lua+tolua, Per I. Mathisen, 16:00
- [Freeciv-Dev] (PR#12223) city has changed multiple times (CMA detaches), Benoit Hudson, 15:25
- [Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/408102, freeciv, 15:18
- [Freeciv-Dev] Re: How do I upgrade single units?, Jason Dorje Short, 14:33
- [Freeciv-Dev] (PR#12893) [PATCH] improved hash tables, Vasco Alexandre da Silva Costa, 14:33
- [Freeciv-Dev] (PR#12902) no way to upgrade units through menu, Jason Short, 14:32
- [Freeciv-Dev] How do I upgrade single units?, Roger Heine, 14:22
- [Freeciv-Dev] Freeciv 2.0.1 released, Jason Dorje Short, 14:10
- [Freeciv-Dev] (PR#12706) Events framework: lua+tolua, Vasco Alexandre da Silva Costa, 13:50
- [Freeciv-Dev] Workers and Forrests.., Thomas Müller, 13:45
- [Freeciv-Dev] Re: (PR#12896) Diplomat fixes, Brian Dunstan, 13:13
- [Freeciv-Dev] (PR#12901) Crash when buying unit, ue80@xxxxxxxxxxxxxxxxxxxxx, 13:08
- [Freeciv-Dev] Re: (PR#12900) pubserver crash in /start, Mike Kaufman, 12:50
- [Freeciv-Dev] Re: (PR#12900) pubserver crash in /start, Jason Short, 12:41
- [Freeciv-Dev] Re: (PR#12900) pubserver crash in /start, Mike Kaufman, 12:35
- [Freeciv-Dev] Re: (PR#12900) pubserver crash in /start, Jason Short, 12:23
- [Freeciv-Dev] Re: (PR#12900) pubserver crash in /start, Mike Kaufman, 12:21
- [Freeciv-Dev] (PR#12900) pubserver crash in /start, Jason Short, 12:13
- [Freeciv-Dev] Re: (PR#12893) [PATCH] improved hash tables, Benoit Hudson, 12:11
- [Freeciv-Dev] Re: (PR#12896) Diplomat fixes, ue80@xxxxxxxxxxxxxxxxxxxxx, 12:05
- [Freeciv-Dev] Re: (PR#12893) [PATCH] improved hash tables, Jason Short, 12:02
- [Freeciv-Dev] Re: (PR#12896) Diplomat fixes, Jason Short, 12:00
- [Freeciv-Dev] Re: (PR#12893) [PATCH] improved hash tables, Benoit Hudson, 11:53
- [Freeciv-Dev] Re: (PR#12895) Citybar option, Jason Short, 11:37
- [Freeciv-Dev] Re: [FreeCiv-Cvs] jdorje: Add an Activity_type_id typedef. Add an, Jason Dorje Short, 11:32
- [Freeciv-Dev] Re: (PR#12896) Diplomat fixes, Brian Dunstan, 11:11
- [Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/407985, freeciv, 09:54
- [Freeciv-Dev] (PR#12897) slovak nation ruleset, Robo Trebula, 09:47
- [Freeciv-Dev] Re: (PR#12896) Diplomat fixes, Per I. Mathisen, 09:47
- [Freeciv-Dev] (PR#3624) New Zealand ruleset, David Stewart, 09:47
- [Freeciv-Dev] (PR#12899) Core unit/city cleanup, Per I. Mathisen, 09:43
- [Freeciv-Dev] (PR#12898) Better unit keynav for laptops, Vasco Alexandre da Silva Costa, 09:02
- [Freeciv-Dev] Re: (PR#12896) Diplomat fixes, Thomas.Strub@xxxxxxxxxxxxxxxxxxxxx, 07:54
- [Freeciv-Dev] (PR#12893) [PATCH] improved hash tables, Vasco Alexandre da Silva Costa, 07:52
- [Freeciv-Dev] (PR#12896) Diplomat fixes, Per I. Mathisen, 06:43
- [Freeciv-Dev] (PR#11413) Assertion failed: (id) >= 0 && (id) < game.num_unit_types, file unittype.c, line 450, Per I. Mathisen, 06:07
- [Freeciv-Dev] (PR#6444) Memory leaks in AI?, Per I. Mathisen, 05:45
- [Freeciv-Dev] (PR#12895) Citybar option, Per I. Mathisen, 05:31
- [Freeciv-Dev] Re: [FreeCiv-Cvs] jdorje: Add an Activity_type_id typedef. Add an, Per Inge Mathisen, 04:35
- [Freeciv-Dev] (PR#12894) mac osx keyboard problem, J Perry, 04:32
- [Freeciv-Dev] Re: (PR#12893) [PATCH] improved hash tables, Jason Short, 02:00
- [Freeciv-Dev] Re: (PR#12893) [PATCH] improved hash tables, Raimar Falke, 01:54
April 25, 2005
- [Freeciv-Dev] (PR#12838) RFC: new behavior of start command, Jason Short, 23:41
- [Freeciv-Dev] (PR#12706) Events framework, Vasco Alexandre da Silva Costa, 19:59
- [Freeciv-Dev] (PR#12893) [PATCH] improved hash tables, Vasco Alexandre da Silva Costa, 19:47
- [Freeciv-Dev] (PR#12706) Events framework - prototype, Vasco Alexandre da Silva Costa, 19:11
- [Freeciv-Dev] (PR#12892) load rulesets on startup, Jason Short, 17:16
- [Freeciv-Dev] Re: (PR#12873) OR Requirements for Buildings, Benoit Hudson, 17:12
- [Freeciv-Dev] Fwd: (PR#12888) testing rulesets integrity, Peter Schaefer, 16:11
- [Freeciv-Dev] Re: (PR#12888) testing rulesets integrity, Peter Schaefer, 16:09
- [Freeciv-Dev] Re: (PR#12890) There's no Ransom Flag for sea units., Vasco Alexandre da Silva Costa, 15:55
- [Freeciv-Dev] (PR#12891) some more orders, Jason Short, 15:54
- [Freeciv-Dev] Re: (PR#12873) OR Requirements for Buildings, Vasco Alexandre da Silva Costa, 15:54
- [Freeciv-Dev] (PR#12890) There's no Ransom Flag for sea units., Peter Schaefer, 15:49
- [Freeciv-Dev] Re: (PR#12888) testing rulesets integrity, Vasco Alexandre da Silva Costa, 15:46
- [Freeciv-Dev] (PR#3624) Data: New Zealand nation ruleset, Jason Short, 15:32
- [Freeciv-Dev] (PR#12889) move tile_activity_time into tile.[ch], Jason Short, 14:57
- [Freeciv-Dev] Re: (PR#12887) ruleset debugging support missing, Per I. Mathisen, 14:37
- [Freeciv-Dev] Re: (PR#12888) testing rulesets integrity, Jason Short, 14:01
- [Freeciv-Dev] Re: (PR#12887) ruleset debugging support missing, Jason Short, 13:57
- [Freeciv-Dev] (PR#12888) testing rulesets integrity, Peter Schaefer, 13:47
- [Freeciv-Dev] (PR#12887) ruleset debugging support missing, Peter Schaefer, 13:38
- [Freeciv-Dev] Re: (PR#12883) generate_packets.py bug: handle-per-conn doesn't work with handle-via-packet, Raimar Falke, 13:20
- [Freeciv-Dev] changing language in freeciv/windows, Jason Dorje Short, 12:52
- [Freeciv-Dev] Re: (PR#12873) OR Requirements for Buildings, Jason Short, 12:46
- [Freeciv-Dev] Re: (PR#12873) OR Requirements for Buildings, Benedict Adamson, 12:35
- [Freeciv-Dev] Re: (PR#12878) bugs in freeciv 2.0.0, Peter Schaefer, 12:08
- [Freeciv-Dev] Re: [Freeciv-Dev], Peter Schaefer, 10:14
- [Freeciv-Dev] (PR#12884) Problems with saved game, Mirek, 08:50
- [Freeciv-Dev], marcin, 08:49
- [Freeciv-Dev] Re: (PR#12873) OR Requirements for Buildings, Vasco Alexandre da Silva Costa, 07:54
- [Freeciv-Dev] Re: (PR#12873) OR Requirements for Buildings, Vasco Alexandre da Silva Costa, 07:46
- [Freeciv-Dev] (PR#12886) xaw client patch for overview scale changes PR#4543, Vijay Kiran Kamuju, 07:46
- [Freeciv-Dev] Re: [FreeCiv-Cvs] vas: This patch adds several UI fixes to the GTK+ 2...., Vasco Alexandre Da Silva Costa, 07:40
- [Freeciv-Dev] (PR#12885) blink the turn-done button once per half-second, Jason Short, 03:48
- [Freeciv-Dev] (PR#12882) End turn button dysfunction, Jason Short, 03:06
- [Freeciv-Dev] (PR#12883) generate_packets.py bug: handle-per-conn doesn't work with handle-via-packet, Jason Short, 02:14
- [Freeciv-Dev] (PR#12223) city has changed multiple times (CMA detaches), Jason Short, 01:46
- [Freeciv-Dev] (PR#12223) city has changed multiple times (CMA detaches), Jason Short, 01:26
- [Freeciv-Dev] (PR#12873) OR Requirements for Buildings, Jason Short, 01:05
April 24, 2005
- [Freeciv-Dev] (PR#12706) Events framework, Vasco Alexandre da Silva Costa, 22:20
- [Freeciv-Dev] Re: (PR#12873) OR Requirements for Buildings, Benoit Hudson, 22:09
- [Freeciv-Dev] Re: (PR#12668) Change how to win the game, Per I. Mathisen, 17:35
- [Freeciv-Dev] Re: (PR#12668) Change how to win the game, Per I. Mathisen, 17:27
- [Freeciv-Dev] (PR#12668) Change how to win the game, Per I. Mathisen, 17:23
- [Freeciv-Dev] (PR#12882) End turn button dysfunction, Per I. Mathisen, 17:18
- [Freeciv-Dev] Re: (PR#12881) can't go less than one turn/advance, Peter Schaefer, 16:39
- [Freeciv-Dev] Re: [FreeCiv-Cvs] vas: This patch adds several UI fixes to the GTK+ 2...., Benedict Adamson, 14:02
- [Freeciv-Dev] Re: (PR#9787) RFC: generalized terrain, Jason Short, 13:44
- [Freeciv-Dev] Re: (PR#12881) can't go less than one turn/advance, Benoit Hudson, 13:06
- [Freeciv-Dev] Re: (PR#12334) wrong sorting of techs, Christian Knoke, 08:04
- [Freeciv-Dev] Re: (PR#12873) OR Requirements for Buildings, Benedict Adamson, 08:04
- [Freeciv-Dev] Re: (PR#12541) cannot click turn done button, Christian Knoke, 07:29
- [Freeciv-Dev] Re: (PR#12873) OR Requirements for Buildings, Benedict Adamson, 07:27
- [Freeciv-Dev] (PR#9787) RFC: generalized terrain, Jason Short, 03:28
April 23, 2005
- [Freeciv-Dev] (PR#12881) can't go less than one turn/advance, Jason Short, 23:52
- [Freeciv-Dev] Re: (PR#12861) evaluate_improvements simplification, Brian Dunstan, 22:54
- [Freeciv-Dev] (PR#12861) evaluate_improvements simplification, Jason Short, 21:27
- [Freeciv-Dev] (PR#12861) evaluate_improvements simplification, Jason Short, 20:57
- [Freeciv-Dev] (PR#12878) bugs in freeciv 2.0.0, Ravi Montenegro, 17:36
- [Freeciv-Dev] (PR#12880) make the citybar a client option, Jason Short, 17:22
- [Freeciv-Dev] (PR#12879) new file tile.[ch], Jason Short, 15:02
- [Freeciv-Dev] Re: (PR#12873) OR Requirements for Buildings, Brian Dunstan, 13:51
- [Freeciv-Dev] Re: (PR#12873) OR Requirements for Buildings, Jason Short, 13:42
- [Freeciv-Dev] (PR#12867) civ2 fundamentalism has no requirements, Jason Short, 12:30
- [Freeciv-Dev] Re: (PR#12869) the happiness system, Benoit Hudson, 12:18
- [Freeciv-Dev] Re: (PR#12873) OR Requirements for Buildings, Jason Short, 11:54
- [Freeciv-Dev] Re: (PR#12869) the happiness system, Jason Short, 11:49
- [Freeciv-Dev] password reseting, Ruben Zilibowitz, 11:36
- [Freeciv-Dev] Re: (PR#12872) Client Factory Help-Text Crash, Benedict Adamson, 10:13
- [Freeciv-Dev] Re: problems building xaw-client in -current, Denis Lagno, 09:16
- [Freeciv-Dev] Re: problems building xaw-client in -current, Vasco Alexandre Da Silva Costa, 08:51
- [Freeciv-Dev] Re: (PR#12876) rename some map/tile functions, Vasco Alexandre da Silva Costa, 08:43
- [Freeciv-Dev] Re: (PR#12872) Client Factory Help-Text Crash, Vasco Alexandre da Silva Costa, 08:40
- [Freeciv-Dev] problems building xaw-client in -current, Denis Lagno, 07:11
- [Freeciv-Dev] Re: (PR#12541) cannot click turn done button, Per I. Mathisen, 03:51
- [Freeciv-Dev] Re: Open Source multiplayer games, Andreas Neus, 03:50
- [Freeciv-Dev] (PR#12876) rename some map/tile functions, Jason Short, 02:51
- [Freeciv-Dev] Re: (PR#12869) the happiness system, Brendon, 01:31
April 22, 2005
- [Freeciv-Dev] (PR#12872) Client Factory Help-Text Crash, Jason Short, 23:16
- [Freeciv-Dev] (PR#12874) zigzagging of the overview viewrect, Jason Short, 21:18
- [Freeciv-Dev] (PR#12873) OR Requirements for Buildings, Vasco Alexandre da Silva Costa, 20:14
- [Freeciv-Dev] (PR#12334) wrong sorting of techs, Vasco Alexandre da Silva Costa, 19:56
- [Freeciv-Dev] Re: OR Requirements for Buildings, Vasco Alexandre Da Silva Costa, 19:47
- [Freeciv-Dev] (PR#12334) wrong sorting of techs, Jason Short, 19:39
- [Freeciv-Dev] (PR#12872) Client Factory Help-Text Crash, Benedict Adamson, 19:25
- [Freeciv-Dev] (PR#12324) Isophex city display truncated in city dialog, 2.0.0beta8 Win32, James Canete, 19:08
- [Freeciv-Dev] (PR#12871) Modify User-Agent string format, Vasco Alexandre da Silva Costa, 18:26
- [Freeciv-Dev] OR Requirements for Buildings, Benedict Adamson, 18:15
- [Freeciv-Dev] (PR#12541) cannot click turn done button, Jason Short, 17:37
- [Freeciv-Dev] Re: Open Source multiplayer games, Vasco Alexandre Da Silva Costa, 16:20
- [Freeciv-Dev] (PR#12870) Bad Unit Role Name Crashes Server, Benedict Adamson, 16:18
- [Freeciv-Dev] Re: (PR#12869) the happiness system, Brian Dunstan, 16:14
- [Freeciv-Dev] (PR#10965) Re: (PR#10003) iron working acquired from a building!, Peter Schaefer, 16:14
- [Freeciv-Dev] Re: (PR#12869) the happiness system, Peter Schaefer, 16:05
- [Freeciv-Dev] (PR#12324) Isophex city display truncated in city dialog, 2.0.0beta8 Win32, Kevin Benton, 15:30
- [Freeciv-Dev] Re: (PR#12868) CMA: Zabok has changed multiple..., Benoit Hudson, 13:54
- [Freeciv-Dev] (PR#12869) the happiness system, Benoit Hudson, 13:50
- [Freeciv-Dev] Re: (PR#12861) evaluate_improvements simplification, Brian Dunstan, 13:49
- [Freeciv-Dev] (PR#12868) CMA: Zabok has changed multiple..., Christian Knoke, 13:42
- [Freeciv-Dev] Re: (PR#12864) meta-ticket: autosettler design, Brian Dunstan, 10:08
- [Freeciv-Dev] (PR#12867) civ2 fundamentalism has no requirements, Mateusz Stefek, 08:34
- [Freeciv-Dev] (PR#12853) AI tech handicap is ignored by the client, Mateusz Stefek, 08:32
- [Freeciv-Dev] Open Source multiplayer games, Andreas Neus, 08:19
- [Freeciv-Dev] (PR#12866) Sun Tsu's vs. Barracks II in default ruleset, Christian Knoke, 07:45
- [Freeciv-Dev] 2.0.0 crashes _sometimes_ when I click Load Save Game, Jeremy W. Murphy, 07:07
- [Freeciv-Dev] (PR#12865) unexpected loss of reputation, Christian Knoke, 06:23
- [Freeciv-Dev] Re: (PR#12852) Major bug: AI ignores skill-level directives, Christian Knoke, 04:35
- [Freeciv-Dev] Re: (PR#12849) Client crash, 2.0.0 Win32 - science dialog?, Jason Short, 04:30
- [Freeciv-Dev] (PR#11144) 7 science points expected but only 6 received, Jason Short, 04:27
- [Freeciv-Dev] (PR#12864) meta-ticket: autosettler design, Jason Short, 04:11
- [Freeciv-Dev] (PR#12849) Client crash, 2.0.0 Win32 - science dialog?, James Canete, 04:09
- [Freeciv-Dev] Master of Magic, Jason Dorje Short, 03:52
- [Freeciv-Dev] (PR#10003) iron working acquired from a building!, Jason Short, 03:11
- [Freeciv-Dev] development goals, Jason Dorje Short, 02:16
- [Freeciv-Dev] (PR#12853) AI tech handicap is ignored by the client, Jason Short, 01:48
- [Freeciv-Dev] Re: (PR#12852) Major bug: AI ignores skill-level directives, Per I. Mathisen, 01:40
- [Freeciv-Dev] Re: (PR#12849) Client crash, 2.0.0 Win32 - science dialog?, Jason Short, 01:37
- [Freeciv-Dev] Re: (PR#12324) Isophex city display truncated in city dialog, 2.0.0beta8 Win32, jacobn+freecivrt@xxxxxxxxxxxxxxxxxxxxxx, 01:30
- [Freeciv-Dev] Re: (PR#12849) Client crash, 2.0.0 Win32 - science dialog?, jacobn+freecivrt@xxxxxxxxxxxxxxxxxxxxxx, 01:30
- [Freeciv-Dev] Re: (PR#12252) Re: Buggy display of Science dialog in Win32 2.0.0beta7 client, jacobn+freecivrt@xxxxxxxxxxxxxxxxxxxxxx, 01:30
- [Freeciv-Dev] Re: (PR#12852) Major bug: AI ignores skill-level directives, Jason Short, 01:23
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