[Freeciv-Dev] (PR#12223) city has changed multiple times (CMA detaches)
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12223 >
> [jdorje - Mon Apr 25 06:46:14 2005]:
> Ah hah. There is a bug in the agents causing them to be run any time
> there's a thaw, regardless of the game state. With this patch:
> 2. When the game starts all agents will be run (since they won't have
> been run during the preceeding thaw).
I don't understand the freeze/thaw agents mechanism, but my gut
reaction is that really we should freeze at the outset, and thaw
on game start, rather than implementing another layer of a
freeze/thaw mechanism. But generally this looks like a better
fix than mine.
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