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[Freeciv-Dev] Re: [FreeCiv-Cvs] vas: This patch adds several UI fixes to

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To: Benedict Adamson <badamson@xxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: [FreeCiv-Cvs] vas: This patch adds several UI fixes to the GTK+ 2....
From: Vasco Alexandre Da Silva Costa <vasc@xxxxxxxxxxxxxx>
Date: Mon, 25 Apr 2005 13:37:13 +0100 (WET DST)

On Sun, 24 Apr 2005, Benedict Adamson wrote:

> I've used it a bit more... and I still do not like it. Consider the
> Players panel. As usual, you must select the player, then select the
> action from the menu. But the player list starts from the top of the
> table, and for many games does not fill the rows of the table. Therefore
> between selection and action you must move the cursor far. This feels
> unatural.
>
> I suggest that, if this arrangement is against numerous HIGs, players
> will not find the menu any more often, as it will not be in the
> conventional place.
>
> Where is it in the worklists? Do you mean the Edit Worklists window,
> given by Government>Worklists? If so, I think the analogy is false,
> because that window has command buttons, not a menu bar.

Open a city, select the Production tab. Look at the worklists, bottom left
of the tab. The problem is the HIG says you shouldn't have more than one
menu in an app anyway IIRC.

---
Vasco Alexandre da Silva Costa @ Instituto Superior Tecnico, Lisboa






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