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To: Freeciv-Dev <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] cachegrind output
From: Jason Dorje Short <jdorje@xxxxxxxxxxxx>
Date: Mon, 11 Apr 2005 17:30:08 -0400

I ran cachegrind (caching check at runtime) on the server for one turn of a late-game savegame. This took several _hours_ to run. I have no idea what the output means.

-jason
==10227==
==10227== I   refs:      43,911,977,627
==10227== I1  misses:        31,618,906
==10227== L2i misses:           662,259
==10227== I1  miss rate:            0.7%
==10227== L2i miss rate:            0.0%
==10227==
==10227== D   refs:      22,042,750,698  (14,615,236,139 rd + 7,427,514,559 wr)
==10227== D1  misses:       346,770,522  (   307,166,794 rd +    39,603,728 wr)
==10227== L2d misses:        66,183,642  (    48,142,055 rd +    18,041,587 wr)
==10227== D1  miss rate:            1.5% (           2.1%   +           0.5%  )
==10227== L2d miss rate:            0.3% (           0.3%   +           0.2%  )
==10227==
==10227== L2 refs:          378,389,428  (   338,785,700 rd +    39,603,728 wr)
==10227== L2 misses:         66,845,901  (    48,804,314 rd +    18,041,587 wr)
==10227== L2 miss rate:             0.1% (           0.0%   +           0.2%  )

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