[Freeciv-Dev] Re: (PR#12896) Diplomat fixes
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12896 >
Zitat von "Per I. Mathisen" <per@xxxxxxxxxxx>:
>
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=12896 >
>
> This patch fixes some issues reported with diplomats, but I was unable to
> find the relevant ticket(s), so I made a new one.
>
> CHANGES:
> - Diplomat combat calculation now more fair. Does not rely on diplchance.
Fine, should look into the code, but the old behavier was improveable.
> - Give a message to reveal why a diplomat was caught when trying to steal
> from a city you have stolen from before.
> - Allow auto-success for diplomats (diplchance=100).
Ok.
> - Limit diplchance to a minimum of 50 to restrict diplchance cheating.
> (Players setting diplchance to some absurd low value without other
> players noticing.)
Reducing diplchance to 1 is a needed feature against autodiplomats!
As long as there is no other feature against autodiplomats reducing diplchance
is needed.
Thomas
- [Freeciv-Dev] Re: (PR#12896) Diplomat fixes,
Thomas.Strub@xxxxxxxxxxxxxxxxxxxxx <=
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