[Freeciv-Dev] (PR#12706) [PATCH] Events framework: version 3
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12706 >
This patch:
* Renames scripts/ to scripting/.
* Drops the store module, auto-saves variables of type Number, Boolean,
String or the api Userdata types (e.g. Player, City).
* Allows for embedding lua code in a savedgame (for scenarios).
* i18n works (it worked on the last patch as well, but was untested).
event_scripting3.diff.gz
Description: application/gunzip
- [Freeciv-Dev] Re: (PR#12706) Events framework: lua+tolua, Per I. Mathisen, 2005/04/26
- [Freeciv-Dev] Re: (PR#12706) Events framework: lua+tolua, Benoit Hudson, 2005/04/26
- [Freeciv-Dev] (PR#12706) [PATCH] Events framework, Vasco Alexandre da Silva Costa, 2005/04/26
- [Freeciv-Dev] Re: (PR#12706) [PATCH] Events framework, Jason Short, 2005/04/26
- [Freeciv-Dev] Re: (PR#12706) [PATCH] Events framework, Vasco Alexandre da Silva Costa, 2005/04/27
- [Freeciv-Dev] (PR#12706) [PATCH] Events framework: version 2, Vasco Alexandre da Silva Costa, 2005/04/27
- [Freeciv-Dev] (PR#12706) Events framework, Jason Short, 2005/04/28
- [Freeciv-Dev] (PR#12706) Events framework, Jason Short, 2005/04/28
- [Freeciv-Dev] (PR#12706) [PATCH] Events framework: version 3,
Vasco Alexandre da Silva Costa <=
- [Freeciv-Dev] (PR#12706) Events framework, Jason Short, 2005/04/29
- [Freeciv-Dev] (PR#12706) [PATCH] Events framework: version 4, Vasco Alexandre da Silva Costa, 2005/04/30
|
|