[Freeciv-Dev] Re: (PR#12913) send the ruleset to the clients always
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12913 >
On Wed, Apr 27, 2005 at 11:01:52AM -0700, Jason Short wrote:
>
> patch the client will crash if you try this. However I can't figure out
> where the client is freeing this data so I don't see how to fix it.
> Mike, can you offer advice here?
If the game is running, then the server asks the client to change state (I
believe PRE_GAME_STATE). This in effect reboots the client. Look in
civclient.c. This should probably be rewritten. We need a new sc packet to
tell the client to clear the map and player (and probably game) structs.
Then we wouldn't need to resend the rulesets.
-mike
- [Freeciv-Dev] Re: (PR#12913) send the ruleset to the clients always,
Mike Kaufman <=
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