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[Freeciv-Dev] Re: (PR#12881) can't go less than one turn/advance
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[Freeciv-Dev] Re: (PR#12881) can't go less than one turn/advance

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#12881) can't go less than one turn/advance
From: "Peter Schaefer" <peter.schaefer@xxxxxxxxx>
Date: Sun, 24 Apr 2005 14:39:22 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12881 >

No I think the bulb in the main display is still okay, it shows you
how much of the current tech you have researched, doesn't it?

On 4/24/05, Benoit Hudson <bh@xxxxxxxxxxxxxxxxxxx> wrote:
> 
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=12881 >
> 
> On Sat, Apr 23, 2005 at 09:52:31PM -0700, Jason Short wrote:
> >
> > <URL: http://bugs.freeciv.org/Ticket/Display.html?id=12881 >
> >
> > When I get 600 research points and it takes 200 research points for each
> > new tech, the science dialog says I'm researching at "1 turn / advance".
> >  It should instead say something like "2 advances / turn" I think.
> 
> I think that number is meaningless now that techs have different
> research points: it should say how many turns are left.  We already have
> a display for the number of turns until the current goal is met.
> 
> Related: the 'research speed' info the demographics screen is similarly
> useless.  It should be based on bulbs output rather than what size of
> tech you're researching.
> 
>         -- Benoît
> 
>





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