[Freeciv-Dev] (PR#12932) 2.0.1 win32 port japanese broblems
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12932 >
I tried Freeciv-2.0.1 with Japanese windows2000 SP4.
I encounterd two problems.
<One>
In some dialogs Japanese message coud not read
This was a font problem.
According to gui-win32/gui_main.c 556
> font_8courier=GetStockObject(ANSI_FIXED_FONT);
With ANSI_FIXED_FONT, Japane messages can't showin.
This must be DEFAULT_GUI_FONT.
<Two>
In Game messages, xxxprintf replacement was faild.
For example. the case of "You found %d gold",
expected japanese message is like " kin 50 wo mituke mashita" ,
but only shown like "kin %d womituke mashita".
I tried to set FREECIV_INTERNAL_ENCODING=SJIS.
Then the "find gold replacement" work fine.
But stll remained order change replacement faild.
For example the case in po file
msgid "Game: You have made contact with the %s, ruled by %s."
msgstr "Game: anataha %2$s niyotte touchi sareta %1$s tosessyoku。"
I give up to use windows native civserver.exe.
I am now using civserver.exe compiled with cygwin1.dll.
Tanks! for your great Job.
Keishi Suenaga(s_skeishi@xxxxxxxxxxxxxxxxxxx)
[Prev in Thread] |
Current Thread |
[Next in Thread] |
- [Freeciv-Dev] (PR#12932) 2.0.1 win32 port japanese broblems,
Keishi Suenaga <=
|
|