[Freeciv-Dev] Re: (PR#12833) Re: (PR#12844) Re: consider_settler_action
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12833 >
On 4/29/05, (Eddie Anderson) <saywhat@xxxxxxxxxxxx> wrote:
>
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=12833 >
>
> "Marcel Edward Verhagen" <marcel@xxxxxxxxxxxxxx> wrote:
> >
> ><URL: http://bugs.freeciv.org/Ticket/Display.html?id=12844 >
> Any suggestions for a tech pre-req for the windmill building?
> And what about maintenance costs? Should you still have to pay
> maintenance (e.g. gold per turn) for harbors? How about maintenance
> costs for windmills, roads, railroads, mines, irrigation? I'm just
> asking because I haven't thought about these issues in that way
> before now.
Well, since you ask, how about Construction and The Wheel? You could
then simply make Engineering a prerequisite for windmills, and allow
windmills to be built inside the same cities as harbours. Maintenance
might be 1 gold, might give 1 shield, cost maybe 30.
I realize you talking about a new terrain improvement, but the above
is easy to do by editing rulesets :)
- [Freeciv-Dev] Re: (PR#12833) consider_settler_action simplification (rev.), Brian Dunstan, 2005/04/19
- [Freeciv-Dev] Re: (PR#12833) consider_settler_action simplification (rev.), Peter Schaefer, 2005/04/19
- [Freeciv-Dev] Re: (PR#12833) consider_settler_action simplification (rev.), Brian Dunstan, 2005/04/19
- [Freeciv-Dev] Re: (PR#12833) consider_settler_action simplification (rev.), Brian Dunstan, 2005/04/19
- [Freeciv-Dev] Re: (PR#12833) consider_settler_action simplification (rev.), Brian Dunstan, 2005/04/19
- [Freeciv-Dev] Re: (PR#12833) consider_settler_action simplification, (Eddie Anderson), 2005/04/20
- [Freeciv-Dev] Re: (PR#12833) consider_settler_action simplification, Brian Dunstan, 2005/04/20
- [Freeciv-Dev] Re: (PR#12833) consider_settler_action simplification, Peter Schaefer, 2005/04/20
- [Freeciv-Dev] Re: (PR#12833) consider_settler_action simplification, Brian Dunstan, 2005/04/20
- [Freeciv-Dev] (PR#12833) Re: (PR#12844) Re: consider_settler_action simplification, (Eddie Anderson), 2005/04/29
- [Freeciv-Dev] Re: (PR#12833) Re: (PR#12844) Re: consider_settler_action simplification,
Peter Schaefer <=
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