[Freeciv-Dev] Re: (PR#12900) pubserver crash in /start
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12900 >
On Tue, Apr 26, 2005 at 10:41:08AM -0700, Jason Short wrote:
>
> I don't understand. Detached player have call->player as NULL, right?
> So we have to check this before dereferencing it. Are you saying
> detached players should not have call->player as NULL?
yes. ok, I misread your patch. It looks ok, but using caller->observer
would be better than caller->player->is_connected.
-mike
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