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[Freeciv-Dev] Re: (PR#12900) pubserver crash in /start
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[Freeciv-Dev] Re: (PR#12900) pubserver crash in /start

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#12900) pubserver crash in /start
From: "Mike Kaufman" <kaufman@xxxxxxxxxxxxxxxxxxxxxx>
Date: Tue, 26 Apr 2005 10:49:53 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12900 >

On Tue, Apr 26, 2005 at 10:41:08AM -0700, Jason Short wrote:
> 
> I don't understand.  Detached player have call->player as NULL, right?
> So we have to check this before dereferencing it.  Are you saying
> detached players should not have call->player as NULL?

yes. ok, I misread your patch. It looks ok, but using caller->observer
would be better than caller->player->is_connected.

-mike





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