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[Freeciv-Dev] Re: (PR#12849) Client crash, 2.0.0 Win32 - science dialog?
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[Freeciv-Dev] Re: (PR#12849) Client crash, 2.0.0 Win32 - science dialog?

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To: jacobn+freecivrt@xxxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#12849) Client crash, 2.0.0 Win32 - science dialog?
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Fri, 22 Apr 2005 02:30:17 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12849 >

James Canete wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=12849 >
> 
>>[jdorje - Fri Apr 22 06:37:23 2005]:
>>
>>jacobn+freecivrt@xxxxxxxxxxxxxxxxxxxxxx wrote:
>>
>>>Could it be a resource leak? IIRC Win9x has particularly low numbers
>>>of various sorts of resources (typically 16384?). If every control
>>>drawn in the game takes up one and doesn't free it (*waves hands*, I
>>>don't entirely know what I'm talking about), then trouble could ensue.
>>>I could imagine this not showing up on modern Windows (e.g., XP).
>>
>>That's exactly the reason the GTK client doesn't run (well) on older
>>versions of windows.  It doesn't even require a leak either.  Freeciv
>>doesn't keep close track of how many resources it uses (AFAIK) so we
>>could just be running over.

> I ran 2.0.0 for a while and monitored its GDI Objects count from Task
> Manager, and it didn't seem to have any leaks.

Sure, I meant total usage not leaks.  Any leaks would quickly add up to
be too much I suspect.


>  You can give it a try if
> you'd like.

Hah.

-jason





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