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[Freeciv-Dev] Re: (PR#12873) OR Requirements for Buildings
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[Freeciv-Dev] Re: (PR#12873) OR Requirements for Buildings

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To: vasc@xxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#12873) OR Requirements for Buildings
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Mon, 25 Apr 2005 10:45:54 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12873 >

Benedict Adamson wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=12873 >
> 
> Vasco Alexandre da Silva Costa wrote:
> ...
> 
>>== buildings.ruleset
>>[building_mountain_hydro_plant]
>>name            = _("Mountain Hydro Plant")
>>reqs    =
>>    { "type", "name", "range"
>>      "Tech", "Electronics", "Player"
>>      "Building", "Factory", "City"
>>      "Terrain", "Mountains", "Adjacent"
>>    }
>>
>>[building_river_hydro_plant]
>>name            = _("River Hydro Plant")
>>reqs    =
>>    { "type", "name", "range"
>>      "Tech", "Electronics", "Player"
>>      "Building", "Factory", "City"
>>      "Special", "River", "Adjacent"
>>    }
> 
> ...
> 
> The problem with this is that there is nothing to stop a player building 
> a useless extra hydro plant in a city.

There's already nothing to stop the player from building a useless
nuclear/power/solar/hydro plant if they already have Hoover.

-jason





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