[Freeciv-Dev] Re: (PR#12905) RFC: normalizing the effects of happiness b
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12905 >
> I don't think you can really stop a smallpox island
> game from making
> players go for Republic, simply because it has more
> research and that
> cannot change.
Getting rid of smallpox is simple, getting agreement
on how to get rid of it is hard. Citymindist 4-5 gets
rid of smallpox. Military unhappines of 2 per unit,
with no initial no-unhappiness unit, would help poison
the republican well for smallpoxers.
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- [Freeciv-Dev] Re: (PR#12905) RFC: normalizing the effects of happiness buildings, Per I. Mathisen, 2005/04/27
- [Freeciv-Dev] Re: (PR#12905) RFC: normalizing the effects of happiness buildings, Brian Dunstan, 2005/04/27
- [Freeciv-Dev] Re: (PR#12905) RFC: normalizing the effects of happiness buildings, Peter Schaefer, 2005/04/27
- [Freeciv-Dev] Re: (PR#12905) RFC: normalizing the effects of happiness buildings, (Eddie Anderson), 2005/04/29
- [Freeciv-Dev] Re: (PR#12905) RFC: normalizing the effects of happiness buildings, (Eddie Anderson), 2005/04/29
- [Freeciv-Dev] Re: (PR#12905) RFC: normalizing the effects of happiness buildings, (Eddie Anderson), 2005/04/29
- [Freeciv-Dev] Re: (PR#12905) RFC: normalizing the effects of happiness buildings, Peter Schaefer, 2005/04/29
- [Freeciv-Dev] Re: (PR#12905) RFC: normalizing the effects of happiness buildings, Benedict Adamson, 2005/04/29
- [Freeciv-Dev] Re: (PR#12905) RFC: normalizing the effects of happiness buildings, (Eddie Anderson), 2005/04/29
- [Freeciv-Dev] Re: (PR#12905) RFC: normalizing the effects of happiness buildings, Peter Schaefer, 2005/04/30
- [Freeciv-Dev] Re: (PR#12905) RFC: normalizing the effects of happiness buildings,
Brian Dunstan <=
- [Freeciv-Dev] Re: (PR#12905) RFC: normalizing the effects of happiness buildings, Peter Schaefer, 2005/04/30
- [Freeciv-Dev] Re: (PR#12905) RFC: normalizing the effects of happiness buildings, Brian Dunstan, 2005/04/30
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