freeciv-dev July 2000
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Last Modified: Mon Jul 31 23:03:04 2000
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July 09, 2000
July 08, 2000
- [Freeciv-Dev] Server crash, maybe "Cancel Treaty" (PR#441), mueller, 22:36
- [Freeciv-Dev] Government production penalties, Marko Lindqvist, 18:11
- [Freeciv-Dev] Re: Marketplace, Danish leaders., Greg Wooledge, 17:58
- [Freeciv-Dev] Re: Marketplace, Danish leaders., Marko Lindqvist, 17:16
- [Freeciv-Dev] Re: Marketplace, Danish leaders., Martin Christensen, 17:08
- [Freeciv-Dev] Marketplace, Danish leaders., Martin Willemoes Hansen, 16:50
- [Freeciv-Dev] Re: historical background on wonders, Martin Willemoes Hansen, 16:46
- [Freeciv-Dev] Re: Working on client APIs, Jeff Mallatt, 10:36
- [Freeciv-Dev] Re: Working on client APIs, Raimar Falke, 04:06
- [Freeciv-Dev] patch: cmd_end_game, Daniel Sjölie, 00:58
July 07, 2000
- [Freeciv-Dev] Working on client APIs, jrb3@xxxxxxxx (Joseph Beckenbach III, CCP), 15:53
- [Freeciv-Dev] land to ocean requirement, Jeff Mallatt, 14:03
- [Freeciv-Dev] Re: metaserver page (PR#440), Reinier Post, 09:35
- [Freeciv-Dev] metaserver page (PR#440), Michael Schreiber, 08:11
- [Freeciv-Dev] nuke explosion drawn transparent, Jeff Mallatt, 07:58
- [Freeciv-Dev] city dlg units right button select, Jeff Mallatt, 07:52
- [Freeciv-Dev] Patch: Requirement generalization for units, Marko Lindqvist, 07:31
- [Freeciv-Dev] [PATCH] Wake up sentried units first., Big Gaute, 00:00
July 06, 2000
- [Freeciv-Dev] Add library into configure.in for BeOS (PR#439), jrb3, 23:57
- [Freeciv-Dev] Re: Changes for the OpenVMS port of freeciv..., Jeff Mallatt, 22:29
- [Freeciv-Dev] Re: Patch: game.ruleset, Jeff Mallatt, 20:21
- [Freeciv-Dev] Spurious 'no contact' (PR#438), Big Gaute, 19:36
- [Freeciv-Dev] Re: patch: nuclear fallout, Tony Stuckey, 13:08
- [Freeciv-Dev] WIN 95/98/NT/2000 X-Window Freeciv 1.11.0 Install Set, Todd Goodman, 12:57
- [Freeciv-Dev] freeciv 1.11.0 on win32, Andreas Kemnade, 08:25
- [Freeciv-Dev] Re: air unit goto broken (PR#435), Jeff Mallatt, 08:16
- [Freeciv-Dev] gtk slow (PR#437), M . Schreiber, 05:09
- [Freeciv-Dev] Re: Playing continuously vs saving+loading (PR#436), Marko Lindqvist, 04:02
July 05, 2000
- [Freeciv-Dev] Re: [Freeciv] Re: Controlling date progression?, Bobby D. Bryant, 23:47
- [Freeciv-Dev] Re: patch: nuclear fallout, Jeff Mallatt, 22:04
- [Freeciv-Dev] Re: Playing continuously vs saving+loading (PR#436), David Pfitzner, 21:39
- [Freeciv-Dev] Re: [Freeciv] Controlling date progression?, Tomasz Wegrzanowski, 20:14
- [Freeciv-Dev] Re: patch: nuclear fallout, Robert Rendell, 20:11
- [Freeciv-Dev] Re: [Freeciv] Re: anarchy, Marko Lindqvist, 19:48
- [Freeciv-Dev] Playing continuously vs saving+loading (PR#436), Marko Lindqvist, 18:42
- [Freeciv-Dev] Re: patch: nuclear fallout, SamBC, 18:21
- [Freeciv-Dev] Re: [Freeciv] Controlling date progression?, Ed Cogburn, 17:37
- [Freeciv-Dev] Re: air unit goto broken (PR#435), Kero van Gelder, 17:06
- [Freeciv-Dev] SV: Re: Wrong location for "Jokkmokk" in misc_cities.ruleset, Erik Sigra, 16:55
- [Freeciv-Dev] Re: patch: nuclear fallout, Falk Hueffner, 16:43
- [Freeciv-Dev] air unit goto broken (PR#435), jjm, 15:08
- [Freeciv-Dev] Re: patch: nuclear fallout (was: autosettler cleans pollution more), Jeff Mallatt, 14:56
- [Freeciv-Dev] Re: patch: nuclear fallout (was: autosettler cleans pollution more), SamBC, 14:13
- [Freeciv-Dev] patch: nuclear fallout (was: autosettler cleans pollution more), Jeff Mallatt, 12:15
- [Freeciv-Dev] Re: Wrong location for "Jokkmokk" in misc_cities.ruleset, Mathias Hasselmann, 07:57
- [Freeciv-Dev] Re: [Freeciv] Re: FreeCiv and Call to Power?, michael . hasselmann, 07:07
- [Freeciv-Dev] Re: [Freeciv] Re: FreeCiv and Call to Power?, Reinier Post, 04:04
- [Freeciv-Dev] Wrong location for "Jokkmokk" in misc_cities.ruleset, Erik Sigra, 03:00
July 04, 2000
- [Freeciv-Dev] scottish-spelling, martin.mcmahon, 16:06
- [Freeciv-Dev] Re: Description in "Help" in the Xaw client (PR#427), Jeff Mallatt, 11:57
- [Freeciv-Dev] Re: [Freeciv] Controlling date progression?, Tomasz Wegrzanowski, 10:56
- [Freeciv-Dev] Re: [PATCH] Incorrect 'turns to build' display; fixed., Jeff Mallatt, 10:50
- [Freeciv-Dev] patch: update_unit_pix_label to gui-indep (PR#434), David Pfitzner, 08:50
- [Freeciv-Dev] Re: [PATCH] More explicit message when a unit is killed by barbarians upon entering a hut., Reinier Post, 08:20
- [Freeciv-Dev] announce: techtree 3.0, David Pfitzner, 07:55
- [Freeciv-Dev] FW: [Freeciv] Controlling date progression?, SamBC, 07:49
- [Freeciv-Dev] Re: [PATCH] More explicit message when a unit is killed by barbarians upon entering a hut., Martin Christensen, 07:48
- [Freeciv-Dev] Re: SV: Re: historical background on wonders, SamBC, 07:39
- [Freeciv-Dev] Re: Header Etiquette (was: MP3 Patent Issues), Daniel Burrows, 07:22
- [Freeciv-Dev] Re: Header Etiquette (was: MP3 Patent Issues), Steve Hodge, 07:15
- [Freeciv-Dev] Re: MP3 Patent Issues, Steve Hodge, 06:58
- [Freeciv-Dev] Re: Requirement generalization, Ben Webb, 06:23
- [Freeciv-Dev] Re: Requirement generalization, Marko Lindqvist, 04:33
- [Freeciv-Dev] SV: Re: SV: Re: historical background on wonders, Erik Sigra, 04:25
- [Freeciv-Dev] Re: [PATCH] gui-gtk transient windows, Dennis Bjorklund, 02:41
- [Freeciv-Dev] Re: historical background on wonders, dnh, 00:19
July 03, 2000
- [Freeciv-Dev] Re: [PATCH] More explicit message when a unit is killed by barbarians upon entering a hut., Big Gaute, 21:32
- [Freeciv-Dev] Re: [PATCH] More explicit message when a unit is killed by barbarians upon entering a hut., Vasco Alexandre Da Silva Costa, 20:39
- [Freeciv-Dev] Re: SV: Re: historical background on wonders, Tomasz Wegrzanowski, 19:02
- [Freeciv-Dev] Re: [PATCH] gui-gtk transient windows, Mathias Hasselmann, 18:47
- [Freeciv-Dev] Re: [PATCH] More explicit message when a unit is killed by barbarians upon entering a hut., Big Gaute, 17:57
- [Freeciv-Dev] Re: [PATCH] More explicit message when a unit is killed by barbarians upon entering a hut., Big Gaute, 17:57
- [Freeciv-Dev] Re: [PATCH] Incorrect 'turns to build' display; fixed., Christian Knoke, 17:31
- [Freeciv-Dev] SV: Re: historical background on wonders, Erik Sigra, 16:57
- [Freeciv-Dev] Re: [PATCH] More explicit message when a unit is killed by barbarians upon entering a hut., Daniel Burrows, 16:41
- [Freeciv-Dev] Re: historical background on wonders, SamBC, 16:28
- [Freeciv-Dev] Re: [PATCH] More explicit message when a unit is killed by barbarians upon entering a hut., Reinier Post, 16:23
- [Freeciv-Dev] Re: [PATCH] gui-gtk transient windows, Daniel Burrows, 16:22
- [Freeciv-Dev] Re: [PATCH] More explicit message when a unit is killed by barbarians upon entering a hut., Big Gaute, 16:10
- [Freeciv-Dev] Re: [PATCH] Incorrect 'turns to build' display; fixed., Jeff Mallatt, 15:50
- [Freeciv-Dev] Re: [PATCH] Incorrect 'turns to build' display; fixed., Tony Stuckey, 15:42
- [Freeciv-Dev] Re: [PATCH] Incorrect 'turns to build' display; fixed., Big Gaute, 15:35
- [Freeciv-Dev] Re: Reply-to-header [was: MP3 Patent Issues], Tony Stuckey, 14:32
- [Freeciv-Dev] Re: [PATCH] Incorrect 'turns to build' display; fixed., Tomasz Wegrzanowski, 13:41
- [Freeciv-Dev] Re: [PATCH] gui-gtk transient windows, Mathias Hasselmann, 13:35
- [Freeciv-Dev] Re: [PATCH] More explicit message when a unit is killed by barbarians upon entering a hut., Tomasz Wegrzanowski, 13:15
- [Freeciv-Dev] Re: Units not shown when investigating city. (PR#422), Jeff Mallatt, 12:23
- [Freeciv-Dev] Re: [PATCH] gui-gtk transient windows, Dennis Bjorklund, 11:39
- [Freeciv-Dev] Re: PATCH: Capitalization change, Tomasz Wegrzanowski, 10:42
- [Freeciv-Dev] Popups (PR#433), marksbg, 10:25
- [Freeciv-Dev] Re: historical background on wonders, Marcus Punjabi, 09:30
- [Freeciv-Dev] Re: [PATCH] wonder notification, Daniel Zinsli, 07:54
- [Freeciv-Dev] Re: [PATCH] gui-gtk transient windows, Mathias Hasselmann, 06:26
- [Freeciv-Dev] Re: historical background on wonders, Mathias Hasselmann, 06:19
- [Freeciv-Dev] Re: historical background on wonders, SamBC, 05:34
- [Freeciv-Dev] Re: [PATCH] gui-gtk transient windows, SamBC, 05:34
- [Freeciv-Dev] Re: historical background on wonders, 蔡恆華, 03:53
- [Freeciv-Dev] Re: [PATCH] Incorrect 'turns to build' display; fixed., Christian Knoke, 03:41
- [Freeciv-Dev] Re: historical background on wonders, Mathias Hasselmann, 03:17
- [Freeciv-Dev] Re: historical background on wonders, Jarda Benkovsky, 02:39
- [Freeciv-Dev] Re: [PATCH] gui-gtk transient windows, Dennis Bjorklund, 01:28
July 02, 2000
- [Freeciv-Dev] Re: historical background on wonders, 蔡恆華, 22:24
- [Freeciv-Dev] Re: PATCH: Capitalization change, 蔡恆華, 22:07
- [Freeciv-Dev] [PATCH] More explicit message when a unit is killed by barbarians upon entering a hut., Big Gaute, 21:56
- [Freeciv-Dev] Re: Header Etiquette (was: MP3 Patent Issues), Jed Davis, 21:11
- [Freeciv-Dev] Re: Help on fixing science wonders, Daniel Sjölie, 21:10
- [Freeciv-Dev] Re: [PATCH] wonder notification, Daniel Sjölie, 20:59
- [Freeciv-Dev] [PATCH] Gratutious label in message window., Big Gaute, 20:37
- [Freeciv-Dev] Re: 999 should be 1 after buying in a city with no shield surplus. (PR#430), Big Gaute, 20:30
- [Freeciv-Dev] Wonder variants, Daniel Zinsli, 18:41
- [Freeciv-Dev] Re: Reply-to-header [was: MP3 Patent Issues], Mathias Hasselmann, 18:29
- [Freeciv-Dev] Re: [PATCH] Incorrect 'turns to build' display; fixed., Big Gaute, 18:23
- [Freeciv-Dev] Help on fixing science wonders, Daniel Zinsli, 18:12
- [Freeciv-Dev] Re: Reply-to-header [was: MP3 Patent Issues], Greg Wooledge, 18:02
- [Freeciv-Dev] Re: MP3 Patent Issues, Daniel Burrows, 17:58
- [Freeciv-Dev] Re: Header Etiquette (was: MP3 Patent Issues), Daniel Burrows, 17:56
- [Freeciv-Dev] Re: [PATCH] Incorrect 'turns to build' display; fixed., Jeff Mallatt, 17:51
- [Freeciv-Dev] Re: [PATCH] Incorrect 'turns to build' display; fixed., Big Gaute, 17:48
- [Freeciv-Dev] Re: [PATCH] Incorrect 'turns to build' display; fixed., Daniel Zinsli, 17:34
- [Freeciv-Dev] Re: [PATCH] gui-gtk transient windows, Daniel Burrows, 17:32
- [Freeciv-Dev] [PATCH] wonder notification, Daniel Zinsli, 17:29
- [Freeciv-Dev] [PATCH] Transient take 2, Dennis Bjorklund, 16:34
- [Freeciv-Dev] [PATCH] Incorrect 'turns to build' display; fixed., Big Gaute, 16:26
- [Freeciv-Dev] Re: Header Etiquette (was: MP3 Patent Issues), Sam BC, 16:25
- [Freeciv-Dev] Re: Header Etiquette (was: MP3 Patent Issues), Jed Davis, 16:18
- [Freeciv-Dev] Re: MP3 Patent Issues, Sam BC, 13:17
- [Freeciv-Dev] Re: MP3 Patent Issues, cyb97, 13:06
- [Freeciv-Dev] Re: MP3 Patent Issues, Sam BC, 12:06
- [Freeciv-Dev] Re: MP3 Patent Issues, Tomasz Wegrzanowski, 12:00
- [Freeciv-Dev] Re: Wish: Terrain help (PR#432), Jeff Mallatt, 11:54
- [Freeciv-Dev] Re: Wish: Terrain help (PR#432), Vasco Alexandre Da Silva Costa, 11:42
- [Freeciv-Dev] Wish: Terrain help (PR#432), sawash, 11:12
- [Freeciv-Dev] Re: Reply-to-header [was: MP3 Patent Issues], Jules Bean, 10:57
- [Freeciv-Dev] Reply-to-header [was: MP3 Patent Issues], Mathias Hasselmann, 10:49
- [Freeciv-Dev] Re: [Freeciv] FreeCiv and Call to Power?, Daniel Zinsli, 10:45
- [Freeciv-Dev] Re: MP3 Patent Issues, Sam BC, 10:19
- [Freeciv-Dev] Re: [PATCH] gui-gtk transient windows, Dennis Bjorklund, 10:15
- [Freeciv-Dev] Re: MP3 Patent Issues, Sam BC, 09:56
- [Freeciv-Dev] Re: MP3 Patent Issues, Sam BC, 09:49
- [Freeciv-Dev] Re: MP3 Patent Issues, Greg Wooledge, 09:26
- [Freeciv-Dev] Re: [PATCH] gui-gtk transient windows, Vasco Alexandre Da Silva Costa, 09:20
- [Freeciv-Dev] Re: [PATCH] gui-gtk transient windows, Sam BC, 09:20
- [Freeciv-Dev] Re: MP3 Patent Issues, Jules Bean, 09:18
- [Freeciv-Dev] Re: MP3 Patent Issues, Sam BC, 09:18
- [Freeciv-Dev] Re: [PATCH] gui-gtk transient windows, Sam BC, 09:14
- [Freeciv-Dev] Re: MP3 Patent Issues, Mathias Hasselmann, 09:10
- [Freeciv-Dev] Re: [PATCH] gui-gtk transient windows, Mathias Hasselmann, 09:05
- [Freeciv-Dev] Re: historical background on wonders, dnh, 08:49
- [Freeciv-Dev] Re: Dropping Paratroopers into the unknown (PR#426), dnh, 08:48
- [Freeciv-Dev] Re: historical background on wonders, Nicolas Brunel, 08:29
- [Freeciv-Dev] Re: Dropping Paratroopers into the unknown (PR#426), Stepan Roh, 08:27
- [Freeciv-Dev] Re: Dropping Paratroopers into the unknown (PR#426), dnh, 08:21
- [Freeciv-Dev] Re: historical background on wonders, dnh, 08:19
- [Freeciv-Dev] Re: [PATCH] gui-gtk transient windows, Dennis Bjorklund, 08:11
- [Freeciv-Dev] Mines Obstruct Specials (PR#431), iquin, 08:11
- [Freeciv-Dev] Re: historical background on wonders, Reinier Post, 08:04
- [Freeciv-Dev] Patch: Gui independent help for tech, Marko Lindqvist, 07:51
- [Freeciv-Dev] Re: [PATCH] gui-gtk transient windows, Jeff Mallatt, 06:57
- [Freeciv-Dev] SV: Re: Suggestion/idea, Erik Sigra, 06:44
- [Freeciv-Dev] Re: Suggestion: whole map visible from the start, Daniel Zinsli, 06:40
- [Freeciv-Dev] [PATCH] gui-gtk transient windows, Dennis Bjorklund, 05:30
- [Freeciv-Dev] Suggestion: whole map visible from the start, Teemu Hirsimaki, 04:50
July 01, 2000
- [Freeciv-Dev] 999 should be 1 after buying in a city with no shield surplus. (PR#430), gs234, 22:12
- [Freeciv-Dev] Cannot attack: no contact. (PR#429), gs234, 21:53
- [Freeciv-Dev] Re: aifill doesn't work properly., Big Gaute, 21:27
- [Freeciv-Dev] Re: MP3 Patent Issues, Sam BC, 18:27
- [Freeciv-Dev] Re: MP3 Patent Issues, Sam BC, 18:24
- [Freeciv-Dev] Re: MP3 Patent Issues, Daniel Burrows, 18:24
- [Freeciv-Dev] Re: MP3 Patent Issues, Tomasz Wegrzanowski, 17:58
- [Freeciv-Dev] minimap, Thue, 16:57
- [Freeciv-Dev] Production change messages (PR#428), Christian Knoke, 16:27
- [Freeciv-Dev] Description in "Help" in the Xaw client (PR#427), Jan_Heidefuss, 11:37
- [Freeciv-Dev] Dropping Paratroopers into the unknown (PR#426), Jan_Heidefuss, 11:33
- [Freeciv-Dev] Re: MP3 Patent Issues, Sam BC, 11:25
- [Freeciv-Dev] Re: MP3 Patent Issues, Sam BC, 11:11
- [Freeciv-Dev] Re: sound development, Sam BC, 11:04
- [Freeciv-Dev] quick server patch, Andy Black, 11:01
- [Freeciv-Dev] Re: MP3 Patent Issues, Sam BC, 10:52
- [Freeciv-Dev] Non-mandatory game.ruleset, Marko Lindqvist, 10:48
- [Freeciv-Dev] capitalization turns to complete on map, David Pfitzner, 10:09
- [Freeciv-Dev] gtk future tech numbers, David Pfitzner, 10:07
- [Freeciv-Dev] Re: PATCH: Capitalization change, Jeff Mallatt, 09:36
- [Freeciv-Dev] Re: FreeCiv on Black & White Monitors, Cameron Morland, 09:21
- [Freeciv-Dev] historical background on wonders, Marcus Punjabi, 09:14
- [Freeciv-Dev] Re: FreeCiv on Black & White Monitors, Andy Black, 09:03
- [Freeciv-Dev] Re: Plans for 1.12, Andy Black, 09:03
- [Freeciv-Dev] Re: [Freeciv] How do I "upgrade" Freeciv, Daniel Zinsli, 06:26
- [Freeciv-Dev] Re: binnaries, jceaser, 06:08
- [Freeciv-Dev] Re: binnaries, Reinier Post, 06:02
- [Freeciv-Dev] Re: Fix mapgen to original behavior (PR#408), 蔡恆華, 05:47
- [Freeciv-Dev] sell-bug, martin.mcmahon, 05:30
- [Freeciv-Dev] Re: Fix city irrigation (PR#412), 蔡恆華, 01:49
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